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Final Fantasy XIII texture issues. #103
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Are you actually using D9VK? Proton does not come with D9VK out of the box. A log would be appreciated. |
Both things are rather game bugs and I doubt they can be worked around under Linux. These things are also happening on Windows. For Nvidia cards You have to use third-party configuration tool to fix broken hair transparency (Nvidia Inspector) - read about it here: https://forums.guru3d.com/threads/nvidia-anti-aliasing-guide-updated.357956/page-123. |
I've tried to install d9vk in proton's prefix and now game doesn't launch (even when I change resolution and msaa). Anyone knows how to get .log file with proton? |
set launch option with PROTON_LOG=1 %command% and you'll get a steam-apid.log in home folder. |
Thank you logan001, I have got proton log (attached in this message) when game launch crash, but I'm not able to obtain d9vk log. |
Since you have an AMD card, you could also try Gallium Nine, which is a more mature project at the moment. Regarding the D9VK logs, they should be in the game's directory, somewhere in <steam library location>/common/<game dir>. |
wine-staging 4.7. This game works with D9VK, when d3d9.evictManagedOnUnlock = True in dxvk.conf, even with shadow resolution set to 8192x8192 (dxvk.conf must be in directory where ffxiiiimg_d3d9.log is found, not in the directory where ffxiiiimg.exe resides). When this setting is False (default), it reaches menu, but then crashes always because of memory allocation issues. The hair and eyelashes problem is still present though. Probably impossible to fix... All above applies to FFXIII-2 as well. As a side note - to have all three parts of the game here - Lightning Returns starts and reaches menu, but crashes when trying to enter the load screen or to start a new game: Not a D9VK problem ? |
I implemented alpha to coverage myself which is what he was talking about. |
Ok and how can I turn on that function, what must I do? |
Nothing. It's included in the latest builds. |
8192 x 8192 shadow res + 16 msaa is gonna struggle on any system :P |
On linux, running under proton, shadows resolution 4096 x 4096 and 8192 x 8192 makes game don't work and hairs have texture problem:
I have read this error is due to msaa rendering, but i don't know what really means.
Im using Steam native client with:
Proton:4.2-3
Distro:Ubuntu 18.04.2 LTS
Kernel:5.1.0-050100-generic
RAM:16 GB
GPU Driver:4.5 Mesa 19.0.1 - padoka PPA
GPU:Radeon RX 590
CPU:AMD Ryzen 5 2600X Six-Core
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