-
-
Notifications
You must be signed in to change notification settings - Fork 111
/
Texture2D.py
221 lines (193 loc) · 8.22 KB
/
Texture2D.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
from .Texture import Texture
from ..enums import TextureFormat
from ..export import Texture2DConverter
from ..helpers.ResourceReader import get_resource_data
from ..streams import EndianBinaryWriter
from PIL import Image
class Texture2D(Texture):
@property
def image(self):
return Texture2DConverter.get_image_from_texture2d(self)
@image.setter
def image(self, img: Image):
# img is PIL.Image / image path / opened file
# overwrite original image data with the RGB(A) image data and sets the correct new format
img_data, tex_format = Texture2DConverter.image_to_texture(img)
if img is None:
raise Exception("No image provided")
self.image_data = img_data
# width * height * channel count
self.m_CompleteImageSize = img.width * img.height * len(img.getbands())
self.m_TextureFormat = tex_format
@property
def image_data(self):
return self._image_data
@image_data.setter
def image_data(self, data: bytes):
self._image_data = data
# prefer writing to cab if possible
if self.m_StreamData:
cab = self.assets_file.get_writeable_cab()
if cab:
self.m_StreamData.offset = cab.Position
cab.write(data)
self.m_StreamData.size = len(data)
self.m_StreamData.path = cab.path
else:
self.m_StreamData.offset = 0
self.m_StreamData.size = 0
self.m_StreamData.path = ""
def set_image(
img: Image, target_format: TextureFormat = None, in_cab: bool = False
):
img_data, tex_format = Texture2DConverter.image_to_texture(img)
if img is None:
raise Exception("No image provided")
if in_cab:
self.image_data = img_data
else:
self._image_data = img_data
self.m_StreamData.offset = 0
self.m_StreamData.size = 0
self.m_StreamData.path = ""
# width * height * channel count
self.m_CompleteImageSize = img.width * img.height * len(img.getbands())
self.m_TextureFormat = tex_format
def __init__(self, reader):
super().__init__(reader=reader)
version = self.version
self.m_Width = reader.read_int()
self.m_Height = reader.read_int()
self.m_CompleteImageSize = reader.read_int()
if version >= (2020,): # 2020.1 and up
self.m_MipsStripped = reader.read_int()
self.m_TextureFormat = TextureFormat(reader.read_int())
if version[:2] < (5, 2): # 5.2 down
self.m_MipMap = reader.read_boolean()
else:
self.m_MipCount = reader.read_int()
if version >= (2, 6): # 2.6 and up
self.m_IsReadable = reader.read_boolean() # 2.6 and up
if version >= (2020,): # 2020.1 and up
self.m_IsPreProcessed = reader.read_boolean()
if version >= (2019, 3): # 2019.3 and up
self.m_IgnoreMasterTextureLimit = reader.read_boolean()
if (3,) <= version[:2] <= (5, 4): # 3.0 - 5.4
self.m_ReadAllowed = reader.read_boolean()
if version >= (2018, 2): # 2018.2 and up
self.m_StreamingMipmaps = reader.read_boolean()
reader.align_stream()
if version >= (2018, 2): # 2018.2 and up
self.m_StreamingMipmapsPriority = reader.read_int()
self.m_ImageCount = reader.read_int()
self.m_TextureDimension = reader.read_int()
self.m_TextureSettings = GLTextureSettings(reader, version)
if version >= (3,): # 3.0 and up
self.m_LightmapFormat = reader.read_int()
if version >= (3, 5): # 3.5 and up
self.m_ColorSpace = reader.read_int()
if version >= (2020, 2): # 2020.2 and up
self.m_PlatformBlob = reader.read_byte_array()
reader.align_stream()
image_data_size = reader.read_int()
self._image_data = b""
if image_data_size != 0:
self._image_data = reader.read_bytes(image_data_size)
self.m_StreamData = None
if version >= (5, 3): # 5.3 and up
# always read the StreamingInfo for resaving
self.m_StreamData = StreamingInfo(reader, version)
if image_data_size == 0 and self.m_StreamData.path:
self._image_data = get_resource_data(
self.m_StreamData.path,
self.assets_file,
self.m_StreamData.offset,
self.m_StreamData.size,
)
def save(self, writer: EndianBinaryWriter = None):
if writer is None:
writer = EndianBinaryWriter(endian=self.reader.endian)
version = self.version
super().save(writer)
writer.write_int(self.m_Width)
writer.write_int(self.m_Height)
writer.write_int(self.m_CompleteImageSize)
if version >= (2020,): # 2020.1 and up
writer.write_int(self.m_MipsStripped)
writer.write_int(self.m_TextureFormat.value)
if version[:2] < (5, 2): # 5.2 down
writer.write_boolean(self.m_MipMap)
else:
writer.write_int(self.m_MipCount)
if version >= (2, 6): # 2.6 and up
writer.write_boolean(self.m_IsReadable) # 2.6 and up
if version >= (2020,): # 2020.1 and up
writer.write_boolean(self.m_IsPreProcessed)
if version >= (2019, 3): # 2019.3 and up
writer.write_boolean(self.m_IgnoreMasterTextureLimit)
if (3,) <= version[:2] <= (5, 4): # 3.0 - 5.4
writer.write_boolean(self.m_ReadAllowed) # 3.0 - 5.4
if version >= (2018, 2): # 2018.2 and up
writer.write_boolean(self.m_StreamingMipmaps)
writer.align_stream()
if version >= (2018, 2): # 2018.2 and up
writer.write_int(self.m_StreamingMipmapsPriority)
writer.write_int(self.m_ImageCount)
writer.write_int(self.m_TextureDimension)
self.m_TextureSettings.save(writer, version)
if version >= (3,): # 3.0 and up
writer.write_int(self.m_LightmapFormat)
if version >= (3, 5): # 3.5 and up
writer.write_int(self.m_ColorSpace)
if version >= (2020, 2): # 2020.2 and up
writer.write_byte_array(self.m_PlatformBlob)
writer.align_stream()
if version[:2] < (5, 3):
# version without m_StreamData
writer.write_int(len(self.image_data))
writer.write_bytes(self.image_data)
else:
# decide if m_StreamData is used
if self.m_StreamData.path:
# used -> don't save the image_data
writer.write_int(0)
else:
writer.write_int(len(self.image_data))
writer.write_bytes(self.image_data)
self.m_StreamData.save(writer, version)
self.set_raw_data(writer.bytes)
class StreamingInfo:
offset: int
size: int
path: str
def __init__(self, reader, version):
if version >= (2020,): # 2020.1 and up
self.offset = reader.read_u_long()
else:
self.offset = reader.read_u_int()
self.size = reader.read_u_int()
self.path = reader.read_aligned_string()
def save(self, writer, version):
if version >= (2020,): # 2020.1 and up
writer.write_u_long(self.offset)
else:
writer.write_u_int(self.offset)
writer.write_int(self.size)
writer.write_aligned_string(self.path)
class GLTextureSettings:
def __init__(self, reader, version):
self.m_FilterMode = reader.read_int()
self.m_Aniso = reader.read_int()
self.m_MipBias = reader.read_float()
self.m_WrapMode = reader.read_int() # m_WrapU
if version >= (2017,): # 2017.x and up
self.m_WrapV = reader.read_int()
self.m_WrapW = reader.read_int()
def save(self, writer, version):
writer.write_int(self.m_FilterMode)
writer.write_int(self.m_Aniso)
writer.write_float(self.m_MipBias)
writer.write_int(self.m_WrapMode) # m_WrapU
if version >= (2017,): # 2017.x and up
writer.write_int(self.m_WrapV)
writer.write_int(self.m_WrapW)