Leviathan Command Deck/Bridge - Ramming door with droid #414
Labels
Minor Issue
Aesthetic issue or other problem that isn't really a bug
Module: Leviathan
Issue occurs primarily on the Leviathan
Type: Conversation
This issue is a DLG-specific bug/error
Type: Scripting
This issue is related specifically to a scripting bug/error
Milestone
There are a few problems if the Player chooses to have the droid ram the locked storage door in the room:
The actual sequence itself. The droid is not ramming anything. It just walks to the door and then explodes.
The above sequence does not even open the door but rather unlock it.
If the door has been bashed open or lock picked previously, the option to send the droid to ram the door is still present.
I have locally reworked the whole thing but I don't know if it's of any interest for the K1 CP patch. It's two new files and a few modification to existing ones for little gain. Just tell me if you want them, DP.
Anyway here's what it looks like now: https://youtu.be/yDk5Obgb-0s
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