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Taris Undercity - Conversations with Igear have facing issues #482

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DarthParametric opened this issue Oct 31, 2021 · 1 comment
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Minor Issue Aesthetic issue or other problem that isn't really a bug Module: Taris Issue occurs primarily on Taris Type: Conversation This issue is a DLG-specific bug/error Type: Scripting This issue is related specifically to a scripting bug/error

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@DarthParametric
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The first triggered conversation with Igear starts with Igear facing off in a different direction to the PC. There are subsequent player facing problems due to Carth interjecting. The DLG needs a few speaker/listener tag additions, and a scripted facing for the PC to reorient them on Igear after interjections.

Interestingly, this is one of the few vanilla conversations in the game where the whole party is jumped every time they initiate dialogue. The positions are a little sloppy though (as per usual), so they could stand to be tidied up.

@DarthParametric DarthParametric added Type: Conversation This issue is a DLG-specific bug/error Minor Issue Aesthetic issue or other problem that isn't really a bug Module: Taris Issue occurs primarily on Taris Type: Scripting This issue is related specifically to a scripting bug/error labels Oct 31, 2021
@DarthParametric
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1.10.0 beta test 2 observations:

  • Igear's conversations need the same stop/redirection of ambient waypoint walkers.
  • If you sell the Promised Land journals to Igear, Rukil needs to run to a set location rather than directly to the player now that the party is jumped.

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Labels
Minor Issue Aesthetic issue or other problem that isn't really a bug Module: Taris Issue occurs primarily on Taris Type: Conversation This issue is a DLG-specific bug/error Type: Scripting This issue is related specifically to a scripting bug/error
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