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Crashed Swoops – Incorrect Windscreen Texture #703

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WildKarrde1138 opened this issue Oct 15, 2023 · 1 comment
Closed

Crashed Swoops – Incorrect Windscreen Texture #703

WildKarrde1138 opened this issue Oct 15, 2023 · 1 comment
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Minor Issue Aesthetic issue or other problem that isn't really a bug Module: Global Issue occurs across all modules Type: Asset This issue is related to specifically to an asset like a model, texture, etc.

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@WildKarrde1138
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The vanilla crashed swoop placeables do not use the same windscreen texture as the regular swoops or the crashed speeders. It appears to be the texture from the main body of one of the regular swoops with many of the details visible on close inspection, so presumably this was not intentional. Attached are edited placeable models for consideration which have been revised to use the typical windscreen texture.

K1 Crashed Swoop Windscreen Fix - Proposed.zip

Before:
Crashed Swoop 1 - Before

After:
Crashed Swoop 1 - After

Before:
Crashed Swoop 2 - Before

After:
Crashed Swoop 2 - After

@DarthParametric DarthParametric added Minor Issue Aesthetic issue or other problem that isn't really a bug Type: Asset This issue is related to specifically to an asset like a model, texture, etc. Module: Global Issue occurs across all modules labels Oct 16, 2023
@DarthParametric DarthParametric added this to the Targeting v1.10.0 milestone Oct 16, 2023
@DarthParametric
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I noticed when looking at these for #797 that the one in the final picture has a pretty terrible walkmesh. Can be fixed at the same time as enabling the shadows.

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Labels
Minor Issue Aesthetic issue or other problem that isn't really a bug Module: Global Issue occurs across all modules Type: Asset This issue is related to specifically to an asset like a model, texture, etc.
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