Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

HK-47's Disabled animation lacks self-illum keyframes for the eye lenses #79

Open
DarthParametric opened this issue Jun 15, 2022 · 1 comment
Labels
Minor Issue Aesthetic issue or other problem that isn't really a bug Type: Asset This issue is related to specifically to an asset like a model, texture, etc.

Comments

@DarthParametric
Copy link
Contributor

Obsidian added a Disabled animation for HK, primarily used while he is deactivated on the Ebon Hawk while the player is finding replacement parts. However this animation lacks keys for the self-illum of the eyes, meaning they continue to glow during this anim. Keys for the eyes need to be added to disable the self-illum.

@DarthParametric DarthParametric added Minor Issue Aesthetic issue or other problem that isn't really a bug Type: Asset This issue is related to specifically to an asset like a model, texture, etc. labels Jun 15, 2022
@MariusFett
Copy link

MF_HKDisabledEyeFix.zip

Fixed.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Minor Issue Aesthetic issue or other problem that isn't really a bug Type: Asset This issue is related to specifically to an asset like a model, texture, etc.
Projects
None yet
Development

No branches or pull requests

2 participants