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[EXC 08:06:51.247] TypeLoadException: Could not resolve type with token 0100001b (from typeref, class/assembly ModuleManagerWatchDog.SanityLib, ModuleManagerWatchDog, Version
=0.1.0.0, Culture=neutral, PublicKeyToken=null)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object)
UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)
[EXC 08:06:51.248] TypeLoadException: Could not resolve type with token 0100001a (from typeref, class/assembly ModuleManagerWatchDog.SanityLib, ModuleManagerWatchDog, Version
=0.1.0.0, Culture=neutral, PublicKeyToken=null)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object)
UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)
Somehow, an old mishap on my toolchain struck again! The latest release from TweakScale and KSP-Recall have botched 666_ModuleManagerWatchDog.dll (facepalm)
I just recompiled the very same DLL I distributed on TweakScale and KSP-Recall and it's working.
Apparently, something bad on my toolchain was resurrected when I recovered my development rig after the huge screwup from Apple ruined my life.
Oh, well…. Here we go again.
The text was updated successfully, but these errors were encountered:
Lisias
changed the title
DLL corrupted on 0.0.2.0
WatchDog DLL corrupted on 0.0.2.0
Sep 4, 2021
Lisias
changed the title
WatchDog DLL corrupted on Add'Ons distributed with 0.0.2.0
WatchDog DLL corrupted on Add'Ons distributed with 0.0.1.0
Sep 4, 2021
Lisias
changed the title
WatchDog DLL corrupted on Add'Ons distributed with 0.0.1.0
WatchDog DLL corrupted on Add'Ons distributed with 0.2.0.0
Sep 4, 2021
JESUS FSCKING CHIRST! AGAIN!!
Somehow, an old mishap on my toolchain struck again! The latest release from TweakScale and KSP-Recall have botched
666_ModuleManagerWatchDog.dll
(facepalm)I just recompiled the very same DLL I distributed on TweakScale and KSP-Recall and it's working.
Apparently, something bad on my toolchain was resurrected when I recovered my development rig after the huge screwup from Apple ruined my life.
Oh, well…. Here we go again.
The text was updated successfully, but these errors were encountered: