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sabatier.cfg
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sabatier.cfg
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PART
{
// --- general parameters ---
name = RealISRU_Hex_Sabatier
tags = conver isru mine mining process resource MARS INSITU REALISRU
module = Part
author = Dr. Jet
// --- asset parameters ---
rescaleFactor = 1
scale = 1
MODEL
{
model = RealISRU/Parts/Assets/hex_sabatier
}
NODE
{
name = node1
transform = s_node
size = 1
method = FIXED_JOINT
}
// --- editor parameters ---
TechRequired = fuelSystems
entryCost = 2500
cost = 1500
category = Utility
subcategory = 0
title = Sabatier Reactor Assembly
manufacturer = Dr. Jet's Chop Shop
description = This asssembly includes two Sabatier reactors for high ald low temperature conversion along with thermal exchangers to ensure most energy effective procession. (CO2 + H2 -> CH4 + H2O) Includes installation of hydrogen heaters in attached liquid hydrogen tanks.
// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
attachRules = 1,0,0,0,1
// --- standard part parameters ---
mass = 0.25
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.2
angularDrag = 2
crashTolerance = 4
breakingForce = 250
breakingTorque = 250
maxTemp = 3500
MODULE
{
name = ModuleResourceConverter
ConverterName = Sabatier Reaction
StartActionName = Start Sabatier Reaction
StopActionName = Stop Sabatier Reaction
AutoShutdown = true
GeneratesHeat = true
UseSpecialistBonus = false
INPUT_RESOURCE
{
ResourceName = CarbonDioxide
Ratio = 1
}
INPUT_RESOURCE
{
ResourceName = Hydrogen
Ratio = 3.976551363
}
OUTPUT_RESOURCE
{
ResourceName = Methane
Ratio = 0.9919326758
DumpExcess = False
}
OUTPUT_RESOURCE
{
ResourceName = Water
Ratio = 0.001597276239
DumpExcess = true
}
}
// This allows players to carry hydrogen with them in liquid form and heat it up as needed.
MODULE
{
name = ModuleResourceConverter
ConverterName = LH2 Heater
StartActionName = Generate Hydrogen Gas
StopActionName = Stop H2 Gas Generation
AutoShutdown = true
GeneratesHeat = true
UseSpecialistBonus = false
INPUT_RESOURCE
{
ResourceName = LqdHydrogen
Ratio = 0.01611621229
}
INPUT_RESOURCE
{
ResourceName = ElectricCharge
Ratio = 0.512
}
OUTPUT_RESOURCE
{
ResourceName = Hydrogen
Ratio = 12.70115285
}
}
// No animation... yet.
// Change liters to KSP units please
RESOURCE
{
name = Hydrogen
amount = 0
maxAmount = 55 //liters
}
RESOURCE
{
name = CarbonDioxide
amount = 0
maxAmount = 100 //liters
}
RESOURCE
{
name = Water
amount = 0
maxAmount = 45 //liters
}
RESOURCE
{
name = Methane
amount = 0
maxAmount = 45 //liters
}
}