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The functionality of R&D depends on the order in which PartModules are defined for a part.
The bug can be reproduced in KSP 1.2.2 Windows 64-bit, with ModuleManager 2.7.6, TestFlight 1.8.0.1, and the following config file:
@PART[liquidEngine3]
{
MODULE
{
maxData = 10000
name = TestFlightCore
}
MODULE
{
name = TestFlightInterop
}
}
Starting a new sandbox game, going to the VAB, placing an LV-909 engine, and right-clicking on it shows the R&D button, as expected. However, editing the config to make TestFlightInterop appear before TestFlightCore and repeating the above procedure gives no R&D button.
KSP 1.2 changed how modules are started up; this bug may be related to that change in some way.
The text was updated successfully, but these errors were encountered:
The functionality of R&D depends on the order in which PartModules are defined for a part.
The bug can be reproduced in KSP 1.2.2 Windows 64-bit, with ModuleManager 2.7.6, TestFlight 1.8.0.1, and the following config file:
Starting a new sandbox game, going to the VAB, placing an LV-909 engine, and right-clicking on it shows the R&D button, as expected. However, editing the config to make
TestFlightInterop
appear beforeTestFlightCore
and repeating the above procedure gives no R&D button.KSP 1.2 changed how modules are started up; this bug may be related to that change in some way.
The text was updated successfully, but these errors were encountered: