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about inverted sphere parameterization #19

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bring728 opened this issue Jan 21, 2021 · 2 comments
Closed

about inverted sphere parameterization #19

bring728 opened this issue Jan 21, 2021 · 2 comments

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@bring728
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To do volume rendering, we need to get x', y', z'.
image

And in the paper, in order to find x', y', z', it is said to be obtained by rotating point a of the figure.

If you just divide x, y, z by r, isn't it x', y', z'? Why do I have to get it as hard as a picture? Am I misunderstanding something?

@Kai-46
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Kai-46 commented Jan 21, 2021

For distant points, (x, y, z) can be huge, leading to numeric issues.

@bring728
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Oh, we should also think about numeric issues! And,

image

looking at the code, when sampling the background, we don't know the coordinates of x,y,z, so you have to rotate point (a) to get x',y',z'! When sampling, only 1/r is known... I understood. Thank you!

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