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Hangman

Author: Anthony Lambert.
Context: Solo challenge pertaining to the Junior WebDev's training provided by BeCode. The goal here is to assess my understanding of Javascript's perks.
End product: Hangman, World of Warcraft Edition.
Start date: September 27th 2021. End date: September 30th 2021.

Learning objectives

  • To make a good, smart use of HTML, CSS, SASS, Bootstrap (my choice) and JavaScript
  • To create a basic, functional game
  • To leverage countless new options (e.a. JavaScript's fetch API) to step up my creative dev game
  • To abide by UI's rules and principles while envisioning the project

Credits

I'm not the owner of those pictures. I hereby certify those were solely used for educational purposes. Blizzard Entertainment and the commissioned artist are the only copyright holders thereof.

Room for improvement

Still have to find it in myself to use ternary & spread operators whenever an opportunity shows up. Dare to use those would be more adequate. Syntax and structure perks.

Always ready to rumble

There's no game without fun