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No known repro case, it's happening in my game where:
local store = DataStore2("someCombinedKey", player)
store:BeforeInitialGet(callback)
print(store:Get()) -- The result of BeforeInitialGet
print(store:Get()) -- The original data?
BeforeInitialGet is only ran once, as observed by a print inside.
The text was updated successfully, but these errors were encountered:
Frustratingly, when it breaks it only breaks in one script but not the other. Very confused.
Kampfkarren
changed the title
BeforeInitialGet seems to only run once on combined data stores
BeforeInitialGet seems to only run once on combined data stores, but only sometimes
Sep 5, 2019
No known repro case, it's happening in my game where:
BeforeInitialGet
is only ran once, as observed by a print inside.The text was updated successfully, but these errors were encountered: