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MessagePack.Internal.csproj
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MessagePack.Internal.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFrameworks>netcoreapp2.2</TargetFrameworks>
<DefineConstants>$(DefineConstants);SPAN_BUILTIN;MESSAGEPACK_INTERNAL</DefineConstants>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CheckForOverflowUnderflow>True</CheckForOverflowUnderflow>
<NoWarn>CS0436;$(NoWarn)</NoWarn>
<Description>
A project that compiles MessagePackReader \ MessagePackWriter and related types with internal visibility modifier.
This is used as a way to verify that sources in AspNetCore where MessagePackage is
consumed as an implementation detail can compile and run.
</Description>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="System.Runtime.CompilerServices.Unsafe" Version="4.5.2" />
</ItemGroup>
<ItemGroup>
<Compile Include="..\..\src\MessagePack.UnityClient\Assets\Scripts\MessagePack\BufferWriter.cs" />
<Compile Include="..\..\src\MessagePack.UnityClient\Assets\Scripts\MessagePack\ExtensionHeader.cs" />
<Compile Include="..\..\src\MessagePack.UnityClient\Assets\Scripts\MessagePack\ExtensionResult.cs" />
<Compile Include="..\..\src\MessagePack.UnityClient\Assets\Scripts\MessagePack\MessagePackCode.cs" />
<Compile Include="..\..\src\MessagePack.UnityClient\Assets\Scripts\MessagePack\MessagePackReader.cs" />
<Compile Include="..\..\src\MessagePack.UnityClient\Assets\Scripts\MessagePack\MessagePackSerializationException.cs" />
<Compile Include="..\..\src\MessagePack.UnityClient\Assets\Scripts\MessagePack\T4\MessagePackReader.Integers.cs" />
<Compile Include="..\..\src\MessagePack.UnityClient\Assets\Scripts\MessagePack\MessagePackWriter.cs" />
<Compile Include="..\..\src\MessagePack.UnityClient\Assets\Scripts\MessagePack\Nil.cs" />
<Compile Include="..\..\src\MessagePack.UnityClient\Assets\Scripts\MessagePack\Internal\Sequence`1.cs" />
<Compile Include="..\..\src\MessagePack.UnityClient\Assets\Scripts\MessagePack\SequencePool.cs" />
<Compile Include="..\..\src\MessagePack.UnityClient\Assets\Scripts\MessagePack\SequenceReader.cs" />
<Compile Include="..\..\src\MessagePack.UnityClient\Assets\Scripts\MessagePack\SequenceReaderExtensions.cs" />
<Compile Include="..\..\src\MessagePack.UnityClient\Assets\Scripts\MessagePack\StringEncoding.cs" />
<Compile Include="..\..\src\MessagePack.UnityClient\Assets\Scripts\MessagePack\Internal\DateTimeConstants.cs" />
<Compile Include="..\..\src\MessagePack.UnityClient\Assets\Scripts\MessagePack\Internal\GuidBits.cs" />
<Compile Include="..\..\src\MessagePack.UnityClient\Assets\Scripts\MessagePack\Utilities.cs" Link="Utilities.cs" />
</ItemGroup>
</Project>