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usage.md

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Usage Guide

Alto Clef has a variety of commands, settings and modes. This will give users an overview on how to use the bot.

Keep in mind this project is still in rapid development. A lot of features are placeholders and a work in progress.

Commands

Commands are prefixed with @. Here's a list along with their functions:

command description examples
help Lists all commands
coords Prints the bot's current coordinates. This is here in cases where the F3 menu gets too crowded.
equip {material} or equip [items...] Equips a material armor set or [items...]. If not in the bot's inventory, bot will obtain it. @equip [diamond_chestplate, gold_leggings] @equip netherite
follow {player = <you>} Follow a player. If sent via /msg, will follow the player who sent the command. @follow TacoTechnica /msg Bot follow
food {amount} Collects amount units of food (1 unit = 1/2 drumstick). Collects from various sources (animals, crops) @food 20
gamer Beats the game epic style @gamer
get [items...] Gets all items in [items...]. Can either do one item or pass a comma-separated list to get multiple items. Not every resource is get-able. @get diamond 3 @get [cobblestone 40, wooden_door, glass 4]
list Prints a list of all get-able items
give {player = <you>} {item} {quantity=1} Gives player quantity units of item, getting said items if the bot doesn't have them. If sent via /msg, will follow the player who sent the command. /msg Bot give iron_pickaxe
deposit [items... = <Everything>] Deposit a list of items in the nearest container, making a chest if we can't find one. Will only deposit items present in the bot's inventory (at the time of running this command). Leave out the list to deposit every non-tool/armor item in the bot's inventory. Useful with command chaining. @deposit diamond 3 @deposit [cobblestone 1000, raw_iron 100] @deposit
stash {x0} {y0} {z0} {x1} {y0} {z1} [items... = <Everything>] Same as @deposit, but you specify an area from (x0, y0, z0) to (x1, y1, z1) where the bot stores the item list (these coordinates being a chest stash). Just like @deposit, providing no items simply deposits everything in the bots inventory. @stash 100 64 100 200 70 100 diamond 3
goto {x} {y} {z} {dimension=<current>} Goes to (x,y, z) in a given dimension. Travels to dimension if not there already. Can also omit coordinates to just go to a dimension. Passing 2 values as coordinates goes to X Z coordinates instead. @goto 100 64 100 overworld @goto nether @goto 100 100
inventory {item=<Entire Inventory>} Prints the bots inventory, OR how many items of a specific type the bot has. Mostly useful when running through /msg. /msg Bot inventory /msg Bot inventory cobblestone
locate_structure {structure_type} Attempts to locate a structure_type structure. Can find strongholds or desert temples. @locate_structure stronghold, @locate_structure desert_temple
punk {player} Attacks player.
reload_settings Reloads the local settings file. Run this every time you want your settings to be updated.
gamma {brightness=1} Sets the game's gamma. Useful for testing. 0 is "Moody" and 1 is "Bright", and you can go beyond to enable fullbright. @gamma 1000
status Prints the status of the currently executing command. Mostly useful when running through /msg.
stop Forcefully stops the currently running command. The shortcut CTRL+K also achieves this.
test {testname} Runs a "test" command. These vary, and will be described below.

Command chaining

Execute consecutve commands by separating them with ;

@get iron_axe;get log 100;goto 0 0;give Player log 100

will get an iron axe, then get 100 logs, then go to x=0 z=0 and then give 100 logs to a player with the name Player

Notable test commands

Test commands are temporary/only exist as an experiment, but some of these might be interesting. For example, @test terminate runs the terminator. Here's a list of some highlights.

test name what it does
terminate Runs the terminator task. When without diamond gear, the bot flees players and obtains diamond gear + food. When diamond gear is equipped, the bot hunts any nearby players down and searches for any chunks that were last seen to have players in them.
deadmeme Expects a file to exist in your .minecraft directory called test.txt. Reads from this file, then displays the text contents of the file by placing signs in a line. Dubbed the "Bee Movie Task" for stupid reasons. Will automatically collect signs and building materials if the bot runs out.
173 Attacks any player that doesn't have direct line of sight to the bot and stands still otherwise. Like a weeping angel.
replace Replace grass block within around 100 blocks with crafting tables. Frequently fails when replacing grass blocks next to water.
piglin Collects 12 ender pearls via piglin bartering.
stacked Collects diamond armor, a sword and a crafting table.
netherite Same as stacked but for netherite gear.
sign Place a sign nearby that says "Hello there!"
bed Right clicks a nearby bed to set the bot's spawnpoint, placing one if it does not exist.

Bot Settings/Configuration

After running the game with the mod once, a folder called altoclef should appear in your .minecraft directory. This contains altoclef related settings and configurations.

With regards to the altoclef_settings.json file Check Settings.java

After modifying your local settings, run @reload_settings to apply your changes in-game.

/msg: The Butler System

This bot lets other players run commands on the bot via server messages. When sending a command via /msg you may omit the @.

You'll have to append each player's name to a file called altoclef_butler_whitelist.txt located in your .minecraft/altoclef directory. Make sure your name is not found in altoclef_butler_blacklist.txt too.

Disabling/Enabling Blacklist/Whitelist

To toggle whitelist/blacklist, check the useButlerBlacklist and useButlerWhitelist settings.

WARNING: If you set useButlerWhitelist to false, ALL PLAYERS will be able to send commands to the bot. Be extra careful with this one.

Expect delayed messages

Servers auto-kick players that rapidly send messages. For this reason, the butler will send messages at a delayed rate. When sending messages, messages to authorized users are prioritized and sent first.

Dealing with custom /msg outputs on servers

If the server's whisper /msg system doesn't send players a message that looks like X whispers to you: Y and it's not being picked up by altoclef, you can append the server's custom whisper format in the whisperFormats setting.

NOTE: At least for now, you must escape brackets and paranthesis. Example: To receive messages that look like [Player -> me] message the format string is \[{from} -> {to}\] {message}

WARNING: Be careful with this one as well, as the bot will trust these formats for ALL non-player chat messages. Messing up the format's ordering can let unauthorized people execute bot commands.