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Properties.de.xlf
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Properties.de.xlf
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<?xml version="1.0" encoding="utf-8"?>
<xliff xmlns="urn:oasis:names:tc:xliff:document:1.2" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" version="1.2" xsi:schemaLocation="urn:oasis:names:tc:xliff:document:1.2 xliff-core-1.2-transitional.xsd">
<file datatype="xml" source-language="en" target-language="de" original="../Properties.resx">
<body>
<trans-unit id="FSharpInteractive64Bit">
<source>64-bit F# Interactive</source>
<target state="translated">64-Bit-Version von F# Interactive</target>
<note />
</trans-unit>
<trans-unit id="FSharpInteractive64BitDescr">
<source>If set to true, and the current machine is 64-bit, then run F# Interactive as a 64-bit process. (Otherwise, F# Interactive is a 32-bit process.)</source>
<target state="translated">Wenn diese Einstellung auf "True" gesetzt ist und der aktuelle Computer eine 64-Bit-Version ist, müssen Sie F# Interactive als einen 64-Bit-Prozess ausführen (Andernfalls ist F# Interactive ein 32-Bit-Prozess).</target>
<note />
</trans-unit>
<trans-unit id="FSharpInteractiveOptions">
<source>F# Interactive options</source>
<target state="translated">F# Interactive-Optionen</target>
<note />
</trans-unit>
<trans-unit id="FSharpInteractiveOptionsDescr">
<source>Additional command line arguments passed to the F# Interactive executable by Visual Studio. (optimization and debug flags are ignored if script debugging is enabled)</source>
<target state="translated">Die an die ausführbare F# Interactive-Datei von Visual Studio übergebenen zusätzlichen Befehlszeilenargumente. (Optimierungs- und Debugflags werden bei aktiviertem Skriptdebuggen ignoriert.)</target>
<note />
</trans-unit>
<trans-unit id="FSharpInteractiveMisc">
<source>Misc</source>
<target state="translated">Verschiedene</target>
<note />
</trans-unit>
<trans-unit id="FSharpInteractivePreview">
<source>FSI Preview</source>
<target state="new">FSI Preview</target>
<note />
</trans-unit>
<trans-unit id="FSharpInteractivePreviewMode">
<source>Enable preview language features</source>
<target state="new">Enable preview language features</target>
<note />
</trans-unit>
<trans-unit id="FSharpInteractivePreviewModeDescr">
<source>Enable preview of in-development language features in F# Interactive</source>
<target state="new">Enable preview of in-development language features in F# Interactive</target>
<note />
</trans-unit>
<trans-unit id="FSharpInteractiveShadowCopy">
<source>Shadow copy assemblies</source>
<target state="translated">Schattenkopie-Assemblys</target>
<note />
</trans-unit>
<trans-unit id="FSharpInteractiveShadowCopyDescr">
<source>Prevents referenced assemblies from being locked by the F# Interactive process.</source>
<target state="translated">Verhindert, dass referenzierte Assemblys vom F# Interactive-Prozess gesperrt werden.</target>
<note />
</trans-unit>
<trans-unit id="FSharpInteractiveDebugMode">
<source>Enable script debugging</source>
<target state="translated">Skriptdebuggen aktivieren</target>
<note />
</trans-unit>
<trans-unit id="FSharpInteractiveDebugModeDescr">
<source>Enable debugging of F# scripts (may impact script performance, requires reset of F# Interactive)</source>
<target state="translated">Debuggen von F#-Skripts aktivieren (kann die Skriptleistung beeinträchtigen, erfordert das Zurücksetzen von F# Interactive)</target>
<note />
</trans-unit>
<trans-unit id="FSharpInteractiveDebugging">
<source>Debugging</source>
<target state="translated">Debuggen</target>
<note />
</trans-unit>
</body>
</file>
</xliff>