/
model_models_security_security_roles_security_role_response_base.go
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/
model_models_security_security_roles_security_role_response_base.go
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/*
Copyright 2023 Keyfactor
Licensed under the Apache License, Version 2.0 (the License); you may
not use this file except in compliance with the License. You may obtain a
copy of the License at http://www.apache.org/licenses/LICENSE-2.0. Unless
required by applicable law or agreed to in writing, software distributed
under the License is distributed on an AS IS BASIS, WITHOUT WARRANTIES
OR CONDITIONS OF ANY KIND, either express or implied. See the License for
the specific language governing permissions and limitations under the
License.
Keyfactor-v1
This reference serves to document REST-based methods to manage and integrate with Keyfactor. In addition, an embedded interface allows for the execution of calls against the current Keyfactor API instance.
API version: v1
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package command
import (
"encoding/json"
)
// checks if the ModelsSecuritySecurityRolesSecurityRoleResponseBase type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &ModelsSecuritySecurityRolesSecurityRoleResponseBase{}
// ModelsSecuritySecurityRolesSecurityRoleResponseBase struct for ModelsSecuritySecurityRolesSecurityRoleResponseBase
type ModelsSecuritySecurityRolesSecurityRoleResponseBase struct {
// The name of the created role
Name *string `json:"Name,omitempty"`
// The permissions included in the created security role
Permissions []string `json:"Permissions,omitempty"`
AdditionalProperties map[string]interface{}
}
type _ModelsSecuritySecurityRolesSecurityRoleResponseBase ModelsSecuritySecurityRolesSecurityRoleResponseBase
// NewModelsSecuritySecurityRolesSecurityRoleResponseBase instantiates a new ModelsSecuritySecurityRolesSecurityRoleResponseBase object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewModelsSecuritySecurityRolesSecurityRoleResponseBase() *ModelsSecuritySecurityRolesSecurityRoleResponseBase {
this := ModelsSecuritySecurityRolesSecurityRoleResponseBase{}
return &this
}
// NewModelsSecuritySecurityRolesSecurityRoleResponseBaseWithDefaults instantiates a new ModelsSecuritySecurityRolesSecurityRoleResponseBase object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewModelsSecuritySecurityRolesSecurityRoleResponseBaseWithDefaults() *ModelsSecuritySecurityRolesSecurityRoleResponseBase {
this := ModelsSecuritySecurityRolesSecurityRoleResponseBase{}
return &this
}
// GetName returns the Name field value if set, zero value otherwise.
func (o *ModelsSecuritySecurityRolesSecurityRoleResponseBase) GetName() string {
if o == nil || isNil(o.Name) {
var ret string
return ret
}
return *o.Name
}
// GetNameOk returns a tuple with the Name field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ModelsSecuritySecurityRolesSecurityRoleResponseBase) GetNameOk() (*string, bool) {
if o == nil || isNil(o.Name) {
return nil, false
}
return o.Name, true
}
// HasName returns a boolean if a field has been set.
func (o *ModelsSecuritySecurityRolesSecurityRoleResponseBase) HasName() bool {
if o != nil && !isNil(o.Name) {
return true
}
return false
}
// SetName gets a reference to the given string and assigns it to the Name field.
func (o *ModelsSecuritySecurityRolesSecurityRoleResponseBase) SetName(v string) {
o.Name = &v
}
// GetPermissions returns the Permissions field value if set, zero value otherwise.
func (o *ModelsSecuritySecurityRolesSecurityRoleResponseBase) GetPermissions() []string {
if o == nil || isNil(o.Permissions) {
var ret []string
return ret
}
return o.Permissions
}
// GetPermissionsOk returns a tuple with the Permissions field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ModelsSecuritySecurityRolesSecurityRoleResponseBase) GetPermissionsOk() ([]string, bool) {
if o == nil || isNil(o.Permissions) {
return nil, false
}
return o.Permissions, true
}
// HasPermissions returns a boolean if a field has been set.
func (o *ModelsSecuritySecurityRolesSecurityRoleResponseBase) HasPermissions() bool {
if o != nil && !isNil(o.Permissions) {
return true
}
return false
}
// SetPermissions gets a reference to the given []string and assigns it to the Permissions field.
func (o *ModelsSecuritySecurityRolesSecurityRoleResponseBase) SetPermissions(v []string) {
o.Permissions = v
}
func (o ModelsSecuritySecurityRolesSecurityRoleResponseBase) MarshalJSON() ([]byte, error) {
toSerialize, err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o ModelsSecuritySecurityRolesSecurityRoleResponseBase) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !isNil(o.Name) {
toSerialize["Name"] = o.Name
}
if !isNil(o.Permissions) {
toSerialize["Permissions"] = o.Permissions
}
for key, value := range o.AdditionalProperties {
toSerialize[key] = value
}
return toSerialize, nil
}
func (o *ModelsSecuritySecurityRolesSecurityRoleResponseBase) UnmarshalJSON(bytes []byte) (err error) {
varModelsSecuritySecurityRolesSecurityRoleResponseBase := _ModelsSecuritySecurityRolesSecurityRoleResponseBase{}
if err = json.Unmarshal(bytes, &varModelsSecuritySecurityRolesSecurityRoleResponseBase); err == nil {
*o = ModelsSecuritySecurityRolesSecurityRoleResponseBase(varModelsSecuritySecurityRolesSecurityRoleResponseBase)
}
additionalProperties := make(map[string]interface{})
if err = json.Unmarshal(bytes, &additionalProperties); err == nil {
delete(additionalProperties, "Name")
delete(additionalProperties, "Permissions")
o.AdditionalProperties = additionalProperties
}
return err
}
type NullableModelsSecuritySecurityRolesSecurityRoleResponseBase struct {
value *ModelsSecuritySecurityRolesSecurityRoleResponseBase
isSet bool
}
func (v NullableModelsSecuritySecurityRolesSecurityRoleResponseBase) Get() *ModelsSecuritySecurityRolesSecurityRoleResponseBase {
return v.value
}
func (v *NullableModelsSecuritySecurityRolesSecurityRoleResponseBase) Set(val *ModelsSecuritySecurityRolesSecurityRoleResponseBase) {
v.value = val
v.isSet = true
}
func (v NullableModelsSecuritySecurityRolesSecurityRoleResponseBase) IsSet() bool {
return v.isSet
}
func (v *NullableModelsSecuritySecurityRolesSecurityRoleResponseBase) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableModelsSecuritySecurityRolesSecurityRoleResponseBase(val *ModelsSecuritySecurityRolesSecurityRoleResponseBase) *NullableModelsSecuritySecurityRolesSecurityRoleResponseBase {
return &NullableModelsSecuritySecurityRolesSecurityRoleResponseBase{value: val, isSet: true}
}
func (v NullableModelsSecuritySecurityRolesSecurityRoleResponseBase) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableModelsSecuritySecurityRolesSecurityRoleResponseBase) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}