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TerrainEdit.csproj
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TerrainEdit.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0-windows</TargetFramework>
<UseWindowsForms>true</UseWindowsForms>
<OutputType>exe</OutputType>
</PropertyGroup>
<ItemGroup>
<Reference Include="SharpDX">
<HintPath>..\GrogLibs\SharpDX\Bin\$(Configuration)\net45\SharpDX.dll</HintPath>
</Reference>
<Reference Include="SharpDX.Mathematics">
<HintPath>..\GrogLibs\SharpDX\Bin\$(Configuration)\net45\SharpDX.Mathematics.dll</HintPath>
</Reference>
<Reference Include="SharpDX.DXGI">
<HintPath>..\GrogLibs\SharpDX\Bin\$(Configuration)\net45\SharpDX.DXGI.dll</HintPath>
</Reference>
<Reference Include="SharpDX.Direct3D11">
<HintPath>..\GrogLibs\SharpDX\Bin\$(Configuration)\net45\SharpDX.Direct3D11.dll</HintPath>
</Reference>
<Reference Include="SharpDX.Desktop">
<HintPath>..\GrogLibs\SharpDX\Bin\$(Configuration)\net45\SharpDX.Desktop.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\GrogLibs\TerrainLib\TerrainLib.csproj"/>
<ProjectReference Include="..\GrogLibs\InputLib\InputLib.csproj"/>
<ProjectReference Include="..\GrogLibs\MeshLib\MeshLib.csproj"/>
<ProjectReference Include="..\GrogLibs\PathLib\PathLib.csproj"/>
<ProjectReference Include="..\GrogLibs\SharedForms\SharedForms.csproj"/>
<ProjectReference Include="..\GrogLibs\MaterialLib\MaterialLib.csproj"/>
<ProjectReference Include="..\GrogLibs\UtilityLib\UtilityLib.csproj"/>
</ItemGroup>
</Project>