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.gitignore
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.gitignore
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# Files to ignore when considering what GIT should commit.
# Visual Studio
*.suo
*.user
*.sln.docstates
*.obj
*.pch
*.tlog
*.log
*.scc
*.exp
*.ilk
*.lastbuildstate
vc100.pdb
ipch
*.sdf
*.opensdf
*.idb
*.vcxproj
*.vcxproj.FileListAbsolute.txt
*.sln
# OSX/Linux build products
*.mak
*.mak.vpc_crc
*.xcodeproj/
obj*/
!devtools/*.mak
sp/src/devtools/makefile_base_posix.mak.link
!utils/smdlexp/smdlexp.mak
# Specific Source build products
client.pdb
client.dll
client.lib
server.pdb
server.dll
server.lib
client.so
client.so.dbg
server.so
server.so.dbg
server_srv.so
server_srv.so.dbg
client.dylib
client.dylib.dSYM/
server.dylib
server.dylib.dSYM/
discord-rpc.dll
game_shader_dx9.dll
game_shader_dx9.pdb
captioncompiler.exe
captioncompiler.pdb
glview.exe
glview.pdb
height2normal.exe
height2normal.pdb
motionmapper.exe
motionmapper.pdb
serverplugin_empty.dll
serverplugin_empty.pdb
tgadiff.exe
tgadiff.pdb
vbsp.exe
vbsp.pdb
vice.exe
vice.pdb
vrad_dll.dll
vrad_dll.pdb
vrad.exe
vrad.pdb
vtf2tga.exe
vtf2tga.pdb
vtfdiff.exe
vtfdiff.pdb
vvis_dll.dll
vvis_dll.pdb
vvis.exe
vvis.pdb
# files generated by running a mod
config.cfg
GameState.txt
modelsounds.cache
voice_ban.dt
server_blacklist.txt
sound.cache
stats.txt
sp/game/**/*custom/**
mp/game/**/*custom/**
*.bsp
*.ain
textwindow_temp.html
# shader files
*.tmp
*.vcs
# Unnecessary files
*.lib
*.filters
*.vpc_crc
*.sentinel
# Backup files
*.bak
# Build folders: Singleplayer
sp/src/.vs/
sp/src/game/client/Debug_mod_episodic/
sp/src/game/client/Debug_mod_hl2/
sp/src/game/client/Release_mod_episodic/
sp/src/game/client/Release_mod_hl2/
sp/src/game/server/Debug_mod_episodic/
sp/src/game/server/Debug_mod_hl2/
sp/src/game/server/Release_mod_episodic/
sp/src/game/server/Release_mod_hl2/
sp/src/**/Debug/
sp/src/**/Release/
sp/game/*.dll
sp/game/*.pdb
sp/game/*.exe
sp/src/utils/*.dll
sp/src/utils/*.pdb
sp/src/utils/*.exe
sp/src/utils/*.res
sp/src/materialsystem/*.dll
sp/src/materialsystem/*.pdb
sp/src/materialsystem/stdshaders/Debug_dx9_mod_episodic/
sp/src/materialsystem/stdshaders/Debug_dx9_mod_hl2/
sp/src/materialsystem/stdshaders/Release_dx9_mod_episodic/
sp/src/materialsystem/stdshaders/Release_dx9_mod_hl2/
sp/src/vgui2/*.dll
sp/src/vgui2/*.pdb
sp/src/lib/public/*.pdb
# Build support files
sp/src/devtools/gcc9+support.o
# Build folders: Multiplayer
mp/src/.vs/
mp/src/game/client/Debug_directorscut/
mp/src/game/client/Release_directorscut/
mp/src/game/server/Debug_directorscut/
mp/src/game/server/Release_directorscut/
mp/src/**/Debug/
mp/src/**/Release/
mp/game/*.dll
mp/game/*.pdb
mp/game/*.exe
mp/src/utils/*.dll
mp/src/utils/*.pdb
mp/src/utils/*.exe
mp/src/utils/*.res
mp/src/materialsystem/*.dll
mp/src/materialsystem/*.pdb
mp/src/materialsystem/stdshaders/Debug_dx9_directorscut/
mp/src/materialsystem/stdshaders/Release_dx9_directorscut/
mp/src/vgui2/*.dll
mp/src/vgui2/*.pdb
mp/src/lib/public/*.pdb
# Build support files
mp/src/devtools/gcc9+support.o
# VS Code
.vscode/