/
CauldronProvider.java
71 lines (60 loc) · 2.84 KB
/
CauldronProvider.java
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
package knightminer.inspirations.plugins.waila;
import java.util.List;
import knightminer.inspirations.library.InspirationsRegistry;
import knightminer.inspirations.library.Util;
import knightminer.inspirations.library.recipe.cauldron.ICauldronRecipe.CauldronState;
import knightminer.inspirations.recipes.block.BlockEnhancedCauldron;
import knightminer.inspirations.recipes.tileentity.TileCauldron;
import mcp.mobius.waila.api.IWailaConfigHandler;
import mcp.mobius.waila.api.IWailaDataAccessor;
import mcp.mobius.waila.api.IWailaDataProvider;
import net.minecraft.block.state.IBlockState;
import net.minecraft.item.EnumDyeColor;
import net.minecraft.item.ItemStack;
import net.minecraftforge.fluids.Fluid;
import net.minecraftforge.fluids.FluidStack;
public class CauldronProvider implements IWailaDataProvider {
@Override
public List<String> getWailaBody(ItemStack itemStack, List<String> current, IWailaDataAccessor accessor, IWailaConfigHandler config) {
if(!config.getConfig(WailaRegistrar.CONFIG_CAULDRON)) {
return current;
}
// first, ensure it is a cauldron
IBlockState state = accessor.getBlockState();
if(state.getBlock() instanceof BlockEnhancedCauldron) {
int level = ((BlockEnhancedCauldron)state.getBlock()).getLevel(state);
String colorString = null;
// if we have a TE and the levels are at least 1, try fancy string
if(level > 0 && accessor.getTileEntity() instanceof TileCauldron) {
CauldronState cauldron = ((TileCauldron) accessor.getTileEntity()).getState();
// fluids are pretty simple, unlocalized name
if(cauldron.getFluid() != null) {
Fluid fluid = cauldron.getFluid();
current.add(fluid.getLocalizedName(new FluidStack(fluid, 1000)));
// likewise potions are simple
} else if(cauldron.getPotion() != null) {
current.add(Util.translate(cauldron.getPotion().getNamePrefixed("potion.effect.")));
// dyes are a bit more work
} else if(cauldron.getColor() != -1) {
int color = cauldron.getColor();
colorString = "#" + Integer.toHexString(color).toUpperCase();
// first, try a dye color
EnumDyeColor dyeColor = Util.getDyeForColor(color);
if(dyeColor != null) {
current.add(Util.translateFormatted("gui.jei.cauldron.color", Util.translate("item.fireworksCharge.%s", dyeColor.getUnlocalizedName())));
} else {
// if not a dye color, just display as is and display the color on the next line
current.add(Util.translate("gui.inspirations.cauldron.dye"));
}
}
}
// add bottles
current.add(Util.translateFormatted("gui.waila.inspirations.cauldron.bottles", level, InspirationsRegistry.getCauldronMax()));
// if we were given a color string, show it
if(colorString != null && accessor.getPlayer().isSneaking()) {
current.add(Util.translateFormatted("gui.waila.inspirations.cauldron.color", colorString));
}
}
return current;
}
}