/
BlockEnhancedCauldron.java
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/
BlockEnhancedCauldron.java
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package knightminer.inspirations.recipes.block;
import java.util.Locale;
import java.util.Random;
import javax.annotation.Nonnull;
import knightminer.inspirations.common.Config;
import knightminer.inspirations.library.util.TextureBlockUtil;
import knightminer.inspirations.recipes.client.BoilingParticle;
import knightminer.inspirations.recipes.tileentity.TileCauldron;
import net.minecraft.block.BlockCauldron;
import net.minecraft.block.ITileEntityProvider;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyBool;
import net.minecraft.block.properties.PropertyEnum;
import net.minecraft.block.properties.PropertyInteger;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.particle.ParticleManager;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.IStringSerializable;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.property.ExtendedBlockState;
import net.minecraftforge.common.property.IExtendedBlockState;
import net.minecraftforge.common.property.IUnlistedProperty;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import slimeknights.mantle.property.PropertyString;
public class BlockEnhancedCauldron extends BlockCauldron implements ITileEntityProvider {
public static final PropertyEnum<CauldronContents> CONTENTS = PropertyEnum.create("contents", CauldronContents.class);
public static final PropertyInteger LEVELS = PropertyInteger.create("levels", 0, 4);
public static final PropertyBool BOILING = PropertyBool.create("boiling");
public static final PropertyString TEXTURE = TextureBlockUtil.TEXTURE_PROP;
public BlockEnhancedCauldron() {
IBlockState state = this.blockState.getBaseState()
.withProperty(LEVEL, 0)
.withProperty(BOILING, false)
.withProperty(CONTENTS, CauldronContents.FLUID);
if(Config.enableBiggerCauldron) {
state = state.withProperty(LEVELS, 0);
}
this.setDefaultState(state);
this.setHardness(2.0F);
this.setUnlocalizedName("cauldron");
this.hasTileEntity = true;
}
/* TE behavior */
@Override
public TileEntity createNewTileEntity(World worldIn, int meta) {
return new TileCauldron();
}
@Override
public void fillWithRain(World world, BlockPos pos) {
TileEntity te = world.getTileEntity(pos);
// do not fill unless the current contents are water
if(te instanceof TileCauldron && !((TileCauldron) te).isWater()) {
return;
}
// allow disabling the random 1/20 chance
if((Config.fasterCauldronRain || world.rand.nextInt(20) == 0)
&& world.getBiomeProvider().getTemperatureAtHeight(world.getBiome(pos).getTemperature(pos), pos.getY()) >= 0.15F) {
IBlockState state = world.getBlockState(pos);
int level = getLevel(state);
if(level < (Config.enableBiggerCauldron ? 4 : 3)) {
setWaterLevel(world, pos, state, level+1);
}
}
}
/**
* Called When an Entity Collided with the Block
*/
@Override
public void onEntityCollidedWithBlock(World world, BlockPos pos, IBlockState state, Entity entity) {
TileEntity te = world.getTileEntity(pos);
// do not estinguish unless the current contents are water
if(!(te instanceof TileCauldron)) {
return;
}
if(world.isRemote) {
return;
}
// ensure the entity is touching the fluid inside
int level = getLevel(state);
float f = pos.getY() + ((Config.enableBiggerCauldron ? 2.5F : 5.5F) + 3 * level) / 16.0F;
if (level > 0 && entity.getEntityBoundingBox().minY <= f) {
// if so, have the TE handle it
int newLevel = ((TileCauldron)te).onEntityCollide(entity, level);
// if the level changed, update it
if(level != newLevel) {
this.setWaterLevel(world, pos, state, newLevel);
}
}
}
/* Content texture */
@Override
protected ExtendedBlockState createBlockState() {
if(Config.enableBiggerCauldron) {
return new ExtendedBlockState(this, new IProperty[]{LEVEL, LEVELS, CONTENTS, BOILING}, new IUnlistedProperty[]{TEXTURE});
}
return new ExtendedBlockState(this, new IProperty[]{LEVEL, CONTENTS, BOILING}, new IUnlistedProperty[]{TEXTURE});
}
@Override
public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) {
TileEntity te = world.getTileEntity(pos);
if(te instanceof TileCauldron) {
state = state.withProperty(CONTENTS, ((TileCauldron)te).getContentType());
}
// add boiling
state = state.withProperty(BOILING, world.getBlockState(pos.down()).getBlock() == Blocks.FIRE);
return state;
}
@SideOnly(Side.CLIENT)
@Override
public void randomDisplayTick(IBlockState state, World world, BlockPos pos, Random rand) {
if(!state.getActualState(world, pos).getValue(BOILING)) {
return;
}
int level = getLevel(state);
if(level == 0) {
return;
}
ParticleManager manager = Minecraft.getMinecraft().effectRenderer;
for(int i = 0; i < 2; i++) {
double x = pos.getX() + 0.1875D + (rand.nextFloat() * 0.625D);
double y = pos.getY() + (Config.enableBiggerCauldron ? 0.1875 : 0.375D) + (level * 0.1875D);
double z = pos.getZ() + 0.1875D + (rand.nextFloat() * 0.625D);
manager.addEffect(new BoilingParticle(world, x, y, z, 0, 0, 0));
}
}
@Nonnull
@Override
public IBlockState getExtendedState(@Nonnull IBlockState state, IBlockAccess world, BlockPos pos) {
IExtendedBlockState extendedState = (IExtendedBlockState) state;
TileEntity te = world.getTileEntity(pos);
if(te instanceof TileCauldron) {
return ((TileCauldron)te).writeExtendedBlockState(extendedState);
}
return super.getExtendedState(state, world, pos);
}
@Override
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) {
return true; // all moved to the cauldron registry
}
/* 4 bottle support */
@Override
public void setWaterLevel(World worldIn, BlockPos pos, IBlockState state, int level) {
// if 4, set 4 prop
if(Config.enableBiggerCauldron) {
state = state.withProperty(LEVELS, MathHelper.clamp(level, 0, 4));
}
worldIn.setBlockState(pos, state.withProperty(LEVEL, MathHelper.clamp(level, 0, 3)), 2);
worldIn.updateComparatorOutputLevel(pos, this);
}
public int getLevel(IBlockState state) {
if(Config.enableBiggerCauldron) {
return state.getValue(LEVELS);
}
return state.getValue(LEVEL);
}
@Override
public int getComparatorInputOverride(IBlockState state, World worldIn, BlockPos pos) {
return getLevel(state);
}
/**
* Convert the given metadata into a BlockState for this Block
*/
@Override
public IBlockState getStateFromMeta(int meta) {
IBlockState state = this.getDefaultState().withProperty(LEVEL, MathHelper.clamp(meta, 0, 3));
// if 4, set 4 prop
if(Config.enableBiggerCauldron) {
state = state.withProperty(LEVELS, MathHelper.clamp(meta, 0, 4));
}
return state;
}
/**
* Convert the BlockState into the correct metadata value
*/
@Override
public int getMetaFromState(IBlockState state) {
return getLevel(state);
}
public static enum CauldronContents implements IStringSerializable {
FLUID,
DYE,
POTION;
private int meta;
CauldronContents() {
this.meta = ordinal();
}
@Override
public String getName() {
return name().toLowerCase(Locale.US);
}
public int getMeta() {
return meta;
}
public static CauldronContents fromMeta(int meta) {
if(meta > values().length) {
meta = 0;
}
return values()[meta];
}
}
}