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AGM_GForceCoef for German, Russian and American pilots.
Bipod support for weapons with a bipod.
Barrel swapping for weapons that can swap a barrel.
Disabled AGM FCS for armor. IF/IFA3 has it's own manual FCS for vehicles.
Generic backblast values for AT launchers.
Generic overheating values for German, Russian and American small arms.
Generic overpressure values for German, Russian and American tank cannons.
The Panzerfaust has been made to use the AGM disposable weapon system.
AGM_BulletMass for ammo types.
What's not done:
reduce audibleFire values (e.g. G43)
Make IF parachutes non-steerable
Distribution of spare barrels to units
Improve overpressure values for German or Russian howitzers.
Improve values for backblast and overpressure.
- [ ] Scoped weapons in IFA3 are fixed to the weapon model as opposed to an attachment. This may change at a later date, I don't know. Not possible for the moment
I'm also not quite sure what to do about explosives. I'm not sure if it was brought over to A3, but IF had it's own explosives system.
Explosives?
I'm also not sure about the distribution of earplugs. American artillerymen for example were given earplugs but infantry weren't.
Earplugs are automatically assigned to units with loud weapons or rocket launchers
The text was updated successfully, but these errors were encountered:
Status: Golden 8/10
Based on the PR by Fadi (#8)
What's been done:
What's not done:
- [ ] Scoped weapons in IFA3 are fixed to the weapon model as opposed to an attachment. This may change at a later date, I don't know.Not possible for the momentEarplugs are automatically assigned to units with loud weapons or rocket launchers
The text was updated successfully, but these errors were encountered: