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faq.html
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta http-equiv="X-UA-Compatible" content="ie=edge">
<link rel="preload" href="./css/style.css" as="style" />
<link rel="stylesheet" href="./css/style.css">
<link rel="icon" href="img/logo-icon.webp">
<link rel="canonical" href="https://vivanewvegas.moddinglinked.com">
<script src="https://kit.fontawesome.com/baff4f2fd4.js" crossorigin="anonymous"></script>
<script src="javascript.js"></script>
<title>FAQ | Viva New Vegas</title>
<meta name="keywords" content="Fallout New Vegas, FNV, Fallout NV, Fallout, New Vegas, The Elder Scrolls, FO4, SSE, SkyrimSE, Skyrim Special Edition, Guide, Mod, Mods, Modding Guide, Bethesda, Stable, Performance, Fix, Help, DXVK, Fast, Easy, Tutorial, Mod Organizer, Nexus, Fallout 4, Skyrim, Tale of Two Wastelands, Wabbajack">
<meta name="description" content="Solutions to common problems you may encounter while following the guide.">
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<meta property="og:site_name" content="ModdingLinked">
<meta property="og:title" content="Viva New Vegas">
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<meta property="og:image" content="https://vivanewvegas.moddinglinked.com/img/card.webp">
<meta property="og:description" content="Solutions to common problems you may encounter while following the guide.">
</head>
<body>
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<div class="titlecontainer">
<div id="sideButton" onclick="toggleNav()">
<i class="fa-solid fa-bars"></i>
</div>
<img src="./img/logo.webp" alt="Logo">
<a href="./index.html">Viva New Vegas</a>
<div class="guideLinks">
<a href="https://thebestoftimes.moddinglinked.com" target="_blank" rel="nofollow">Tale of Two Wastelands</a>
<a href="https://themidnightride.moddinglinked.com" target="_blank" rel="nofollow">Fallout 4</a>
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<a href="./setup.html">Setup</a>
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<a href="./mo2.html">MO2</a>
</li>
<li>
<a href="./utilities.html">Utilities</a>
</li>
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<a href="./bugfix.html">Bug Fixes</a>
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<a href="./basefinish.html">Base Finish</a>
</li>
</ul>
<hr>
</div>
<div class="extended-background">
<ul>
<h3 id="extended-separator">VNV Extended</h3>
<li>
<a href="./hud.html">User Interface</a>
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<a href="./gameplay.html">Gameplay</a>
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<a href="./overhauls.html">Overhauls</a>
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<a href="./changelog.html">Changelog</a>
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<a href="./resources.html">Resources</a>
</li>
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<a href="./faq.html" class="active">FAQ</a>
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<li>
<a href="./avoid-tools.html">Tools to Avoid</a>
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<a href="./avoid-mods.html">Mods to Avoid</a>
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<div class="guideLinks">
<hr>
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<a href="https://themidnightride.moddinglinked.com" target="_blank" rel="nofollow">Fallout 4</a>
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<!-- Content -->
<div class="content">
<div class="section">
<h1>Frequently Asked Questions</h1>
<!-- DLC Cleaning -->
<h3 id="cleaning"><b>Why does the guide not clean the DLC plugins?</b></h3>
ESM Fixes already cleans and fixes issues in the base plugins.
<!-- MO2 Popup -->
<h3 id="mo2Popup"><b>When installing multiple mods from the same page through MO2, should I select Merge, Rename, or Replace?</b></h3>
Read the <strong>Mod Installation Instructions</strong> section from the <a href="./mo2.html#installation_instructions" target="_blank">MO2</a> page.
<!-- App Error -->
<h3 id="appError"><b>Why do I get a <code>Application Load Error 5:0000065434</code> message when I try to launch the game?</b></h3>
Run your game directly through Steam once. You may also need to restart Steam and/or Mod Organizer 2. If that still doesn't work, place a copy of your <strong>Steam.exe</strong> (not a shortcut) into the game's <strong>Root</strong> folder.
<!-- Conflicts -->
<h3 id="mo2Conflicts"><b>Mod Organizer 2 is reporting that mods in the left pane have overwritten loose files. Is this okay?</b></h3>
<p>Yes, as long as your mods in the <b>left</b> pane of MO2 are in the exact order as they appear in the guide, these overwrites are intentional and safe.</p>
<!-- Overwrite -->
<h3 id="mo2Overwrite"><b>Mod Organizer 2 is reporting that there are files in my overwrite folder. Is this okay?</b></h3>
<p>Yes, generally these files are harmless. They are usually files generated by mods (like configuration INI files) or by programs ran through MO2. These files will still be loaded fine in-game, and will be prioritized as if they are the last mod in the <b>left</b> pane of MO2. Usually, you can just leave these files in the overwrite and ignore the warning.</p>
<!-- NVTF -->
<h3 id="code0"><b>Why does the console command <code>IsDLLLoaded NVTF</code> always report back <code>>> 0</code>?</b></h3>
<p>Restart your computer, then install the DirectX Libraries from <a href="https://www.microsoft.com/en-us/download/details.aspx?id=8109" target="_blank">here</a>.</p>
<!-- Game Fast -->
<h3 id="fastGame"><b>Why is my game moving too fast?</b></h3>
<p>Verify that NVTF is actually working by using the console command <code>IsDLLLoaded NVTF</code> and limit your FPS according to the <a class="link" href="https://performance.moddinglinked.com/falloutnv.html#RecommendedLimiters" target="_blank">performance guide</a>.</p>
<!-- DLC Start -->
<h3 id="dlc"><b>Why didn't I get any DLC pop-ups/items after starting a new game?</b></h3>
<p><a href="https://www.nexusmods.com/newvegas/mods/75851" target="_blank">Delay DLC Redux</a> prevents the DLC pop-ups from showing until you reach their respective location. <a href="https://www.nexusmods.com/newvegas/mods/83576" target="_blank">Vigor</a> also moves the pre-order pack items to the following locations:</p>
<ul>
<li>Tribal Pack: <span class="spoiler">Lucky Jim Mine House</span></li>
<li>Caravan Pack: <span class="spoiler">Hell's Motel</span></li>
<li>Classic Pack: <span class="spoiler">Wrecked Highwayman</span></li>
<li>Mercenary Pack: <span class="spoiler">Bradley's Shack</span></li>
</ul>
<!-- Bouncing -->
<h3 id="bouncingNpcs"><b>How do I fix NPCs "bouncing" when playing above 60 FPS?</b></h3>
<ol>
<li>Make sure your game FPS is locked to any amount <strong>below 120</strong>. If this doesn't fix it, try the next steps.</li>
<li>Click the <img src="./img/mo2 ini.webp" alt="MO2 INI button"> button at the top of MO2 and select <strong>INI Editor</strong>.</li>
<li>Select the <strong>FalloutCustom.ini</strong> tab.</li>
<ul>
<li>Make sure you are in the <strong>FalloutCustom.ini</strong> tab and <b>NOT</b> the <strong>Custom.ini</strong> tab.</li>
</ul>
<li>Paste in the following:</li>
<ul>
<textarea readonly="readonly" style="height: 9rem" onclick="this.focus();this.select()">
[FootIK]
fOnOffGain=0.01
bFootPlacementOn=0
fPelvisUpDownBias=0
fPelvisOffsetDamping=0
fOriginalGroundHeightMS=0</textarea>
</ul>
<li>Save and exit.</li>
</ol>
<!-- Ultrawide -->
<h3 id="ultrawide"><b>What steps do I have to take to run the game in an ultrawide resolution?</b></h3>
<ol>
<li>Click the <img src="./img/mo2 ini.webp" alt="MO2 INI button"> button at the top of MO2 and select <strong>INI Editor</strong>.</li>
<li>Select the <strong>FalloutCustom.ini</strong> tab.</li>
<ul>
<li>Make sure you are in the <strong>FalloutCustom.ini</strong> tab and <b>NOT</b> the <strong>Custom.ini</strong> tab.</li>
</ul>
<li>Paste in your display's resolution:</li>
<ul>
<textarea readonly="readonly" style="height: 5rem" onclick="this.focus();this.select()">
[Display]
iSize W=3440
iSize H=1440
</textarea>
<li>If your resolution differs from the one above, correct the 2 values.</li>
</ul>
<li>Save and exit.</li>
<li>Run the game and go to Settings -> Tweaks, then type "ultrawide" in the search bar. Enable the Ultrawide Support tweak by clicking it in the panel on the lefthand side, then exit and restart the game so it takes effect.</li>
</ol>
<!-- FOV -->
<h3 id="fov"><b></b>How do I change my FOV?</b></h3>
<ol>
<li>Click the <img src="./img/mo2 ini.webp" alt="MO2 INI button"> button at the top of MO2 and select <strong>INI Editor</strong>.</li>
<li>Select the <strong>FalloutCustom.ini</strong> tab.</li>
<li>Under the <strong>[Display]</strong> section, change the following values to your preference:</li>
<ul>
<li><strong>fDefaultWorldFOV</strong> (FOV of the camera in relation to the world, increasing this will affect performance gradually)</li>
<li><strong>fDefault1stPersonFOV</strong> (FOV of the camera in relation to the player's model, setting this too high may cause clipping)</li>
<li><strong>fPipboy1stPersonFOV</strong> (FOV in the Pip-Boy or while using a terminal)</li>
</ul>
<li>Save and exit.</li>
</ol>
<!-- Dark Terrain -->
<h3 id="darkTerrain"><b>Why are parts of the terrain black?</b></h3>
<p>Disable <strong>Improved Lighting Shaders</strong> is your Mod Organizer 2 modlist by unchecking its box. This issue seems to be hardware related but we do not know the specific cause at the moment.</p>
</div>
</div>
</body>
</html>