Updated to MC 1.19.3
Updated to MC 1.19.1
Updated to MC 1.19
Additions
- Dialogues now get validated upon world loading - the following issues will cause failures :
- Infinite loops preventing users from reaching a dialogue state with type
dialogue_end
- Dialogue states that are not endings but offer no choice either (unless it is guaranteed that players cannot reach them)
- Infinite loops preventing users from reaching a dialogue state with type
- Updated to 1.18.2
- Updated CCA dependency => **Update your dependencies:
io.github.onyxstudios.Cardinal-Components-API
->dev.onyxstudios.cardinal-components-api
- Fixed
unskippable
not being actually optional - Made more errors appear when loading an invalid dialogue definition file
- Add localization for dialogue instructions (thanks cominixo01, Tijmen, BingQI, and AwsAlex!)
Initial version
Additions
- Data-driven dialogues
- In-game command to start a dialogue