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Indeed and I'm fully aware of that. However, I don't really have time to fix that right now, but if anyone would like to fix it they are free to submit a pull request :)
I do have some sort of very basic check for this in my other game, where I do like you suggest in 2) where I check for number of clicks compared to score etc and see if that is reasonable.
The backend just accepts any score that gets sent to it. This could probably be improved:
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