forked from swordlegend/journey_client
/
account.cpp
44 lines (41 loc) · 1.78 KB
/
account.cpp
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/////////////////////////////////////////////////////////////////////////////
// This file is part of the Journey MMORPG client //
// Copyright © 2015 SYJourney //
// //
// This program is free software: you can redistribute it and/or modify //
// it under the terms of the GNU Affero General Public License as //
// published by the Free Software Foundation, either version 3 of the //
// License, or (at your option) any later version. //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU Affero General Public License for more details. //
// //
// You should have received a copy of the GNU Affero General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
//////////////////////////////////////////////////////////////////////////////
#include "account.h"
namespace gameplay
{
void account::init(int id, std::string name, char gm, bool fem, bool mute, short pn)
{
accid = id;
accname = name;
gmlevel = gm;
female = fem;
muted = mute;
pin = pn;
selected = 0;
}
void account::selectchar(int cid)
{
selected = 0;
for (vector<maplechar>::iterator mchar = maplechars.begin(); mchar != maplechars.end(); mchar++)
{
if (mchar->getstats()->getid() == cid)
break;
selected++;
}
}
}