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As of July 2023, blockchains are becoming increasingly popular, and they are starting to be used in many different fields.

Videogaming is one such field.

In this report it will be explored:

  • How a blockchain can be used in the world of videogames
  • Why more scalable layer 2 blockchains are needed
  • What are rollups and why they are particularly well suited for videogames
  • What is Starknet and how to deploy a smart contract on it
  • A simple implementation of a Starknet smart contract to open loot boxes in a completely transparent way (and a demo client to use this smart contract)

Table of contents

Part I - Blockchain concepts and their limitations

  • What is a blockchain 5
    • Transactions
    • Miners
    • Proof of work
    • Journey of a transaction
    • Blockchain programmability
    • Tokens
  • Why blockchain can be used in videogames
  • Why blockchain cannot be used in videogames

Part II - Blockchain: layer 2

  • Off-chain state channels 12
    • State channels and videogames
  • Sidechains
  • Rollups
    • Optimistic rollups
      • Entering an optimistic rollup
      • Exiting an optimistic rollup
      • L2 - L1 interaction
      • Optimistic rollups and videogames
    • Zero-knowledge rollups
      • Entering a ZK rollup
      • Exiting a ZK rollup
      • L2 - L1 interaction
      • Intuition on the validity proofs
      • ZK rollups and videogames

Part III - Starknet

  • Account abstraction
  • Starknet actors
    • Sequencers
    • Provers
    • Nodes
  • Transaction journey
  • Starknet setup
    • Prerequisites
    • Install Python3.9
    • Install Cairo and Starknet
    • Setting up environment variables
    • Creating an account
    • Deploying and interacting with a smart contract
  • Cairo
    • General concepts
    • Storage
    • Contract sections

Part - IV - Implementation: immutable loot boxes

  • Problem statement
  • The smart contract
  • The client

Part V - Appendix

  • Merkle trees
    • Merkle proof