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In game, the UI is always visible. This makes it possible to have a real time chat box on screen. But since this app is not always going to be open, it would be both annoying and impractical to expect the user to use a dismissed app as a real time messenger. For this reason, the chat box must,
only be used for information that the user would not expect to receive immediately (i.e, low priority emails)
Tasks
Create a styled text area that accepts and receives input
Hook up in game events to ping this text area
Setup /who using Unicorn (and a clickable link to the actual Unicorn page)
The text was updated successfully, but these errors were encountered:
In game, the UI is always visible. This makes it possible to have a real time chat box on screen. But since this app is not always going to be open, it would be both annoying and impractical to expect the user to use a dismissed app as a real time messenger. For this reason, the chat box must,
Tasks
/who
using Unicorn (and a clickable link to the actual Unicorn page)The text was updated successfully, but these errors were encountered: