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SaveLocations.cs
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SaveLocations.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CommonAPI {
public enum SaveLocations {
/// <summary>
/// Save data will be stored in the BepInEx config folder. So this savedata won't carry over to other R2 profiles or BepInEx installations.
/// </summary>
BepInEx,
/// <summary>
/// Save data is stored in the user's Documents folder, under Documents/Bomb Rush Cyberfunk Modding/saves.
/// </summary>
Documents,
/// <summary>
/// Save data is stored in the user's Local/AppData folder, under Documents/Bomb Rush Cyberfunk Modding/saves.
/// </summary>
LocalAppData,
/// <summary>
/// Save data is stored in an absolute location.
/// </summary>
Absolute
}
}