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Create signalling prototype #2

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alice-i-cecile opened this issue Aug 24, 2021 · 1 comment
Closed

Create signalling prototype #2

alice-i-cecile opened this issue Aug 24, 2021 · 1 comment
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prototype A focused prototype to test specific questions

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@alice-i-cecile
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Questions

  • Can we get stable complex systems using the signal diffusion and prioritization systems outlined?
  • Can we reason about these systems?
  • Are these systems visually interesting? Visually clear?

Minimal features

  • a grid
  • units
  • buildings
  • resource processing loop
  • disruptions

Stretch features

  • unit reproduction and death
  • building reproduction and death
  • basic player control of building zone
@alice-i-cecile alice-i-cecile added the prototype A focused prototype to test specific questions label Aug 24, 2021
@alice-i-cecile alice-i-cecile self-assigned this Aug 24, 2021
@alice-i-cecile alice-i-cecile added this to the Signalling 101 milestone Oct 6, 2022
@alice-i-cecile
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Closing as unactionable.

@alice-i-cecile alice-i-cecile closed this as not planned Won't fix, can't repro, duplicate, stale Feb 11, 2023
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