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Fix negative affixes #18

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sixfold-origami opened this issue Mar 14, 2021 · 4 comments
Closed

Fix negative affixes #18

sixfold-origami opened this issue Mar 14, 2021 · 4 comments
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design A design question needs thought

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@sixfold-origami
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sixfold-origami commented Mar 14, 2021

We want to keep these because they are very cool and thematic, and let you take meaningful drawbacks on your build.

Problems:

  • Fast swapping
  • Martial/caster division for free points
  • Compile-time hard countering

Proposal 1: Restrict by class/species only

  • Add class and species restrictions to affixes
  • Open question: frontline/backline divide is very fuzzy for many classes. how to handle?
    • Can add stronger restrictions (an affix is only listed for your class if there's no way you can abuse it), but that's lame

Proposal 2: Class talents

  • Remove combat talents
  • Add class talents: they're like combat talents, but for your class
  • Add negative class talents, aka "class drawbacks". Players can opt into these and they cancel out class talents 1:1 (letting you pick more talents)
  • Remove any negative affix that isn't a detriment to every build (might be all negative affixes)

Regardless we want:

  • Class and species restrictions on affixes as a nice to have. They open up a lot of interesting design space.
@sixfold-origami
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Proposal 2 has some problems:

  • Restricts talent space (and by extension, drawback space) considerably. It's much harder to have talents that hook into global systems (ex: you cannot block) when using only class talents
  • Explodes content requirements: talents are now n^2, like powers

@sixfold-origami
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Proposal 3: Role declaration

  • When making your character, declare your role/approach/position
  • Add role declarations to rolling respec
  • Add role restrictions to affixes (could potentially replace class restrictions)
  • Open questions:
    • Not sure whether you declare something for each category, or just some of the categories, or if we use some other system

@sixfold-origami
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Proposal 4: No gain, no pain

  • Remove negative affixes entirely
  • F's in chat

@sixfold-origami sixfold-origami added the design A design question needs thought label Mar 14, 2021
@sixfold-origami
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Conjecture: negative affixes should only be able to include drawbacks that affect the gear itself. Ex: "This weapon costs 1 essence to use"

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