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Fix negative affixes #18
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design
A design question needs thought
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Proposal 2 has some problems:
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Proposal 3: Role declaration
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Proposal 4: No gain, no pain
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Conjecture: negative affixes should only be able to include drawbacks that affect the gear itself. Ex: "This weapon costs 1 essence to use" |
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We want to keep these because they are very cool and thematic, and let you take meaningful drawbacks on your build.
Problems:
Proposal 1: Restrict by class/species only
Proposal 2: Class talents
Regardless we want:
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