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Feature request: 0D effects for LED PAR fixtures #213

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roboraptor opened this issue Aug 25, 2022 · 13 comments
Closed

Feature request: 0D effects for LED PAR fixtures #213

roboraptor opened this issue Aug 25, 2022 · 13 comments
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@roboraptor
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Hi, thank you for your awesome project! ❤️

I am missing a feature where it would be more useful to use with fixtures where is only "one" LED.

For me it looks like every effect (except Strobe) is ment for to be on a strip. So it barely starts to show on the 0D fixture.

@sideeffectdk
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ledFX is not really intended to be used on just a single lamp.
One LED PAR is not a whole lot. I've used ledFX with 6 RGB PAR fixtures over DMX (with Chataigne as a middle man translation/remapping layer), and that is really the absolute minimum to see most of the effects.
Scroll on the slowest setting looks great on a few lamps.

@roboraptor
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One LED PAR is really not a wole lot. Thats why I have 4 of them.
But in the end how many of them you have, they are still "one pixel" lamps.
And that is what is bothering me.
Why would you had to install any remapping layer when you can just have some kind of effect which is suited for this? ❤️

@roboraptor roboraptor changed the title 0D effects for LED PAR fixtures Feature request: 0D effects for LED PAR fixtures Aug 25, 2022
@sideeffectdk
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sideeffectdk commented Aug 25, 2022

Ah, gotcha. 4 individual PAR lamps should be fine for some of the effects. In ledFX it would be set up as a strip of 4 leds.
I dont know the specifics of your setup, (and i'm assuming you mean DMX when you say LED PAR fixtures) but here's what I did to make my oldschool DMX RGB PAR fixtures work with ledFX:

Hardware:

  • USB to DMX converter
  • 6 RGB PAR fixtures, set to 3 channel mode with DMX channel 1,2,3 for the first fixture, 4,5,6 for the next and so on.
  • Lots of DMX cables daisy chained between them all
  • MacBook running ledFx v2

Software

  • ledFx, duh 😅 Sending out UDP data as ARGB, meaning 8 bit RGBRGBRGBRGBRGB..... So RGB PAR LED no. 1 uses the first triplet og Red, Green and Blue, LED 2 gets second triplet of Red Green Blue and so on. Send that to localhost:9000.
  • Chataigne to receive UDP data and map the RGBRGBRGB... values to channel 1,2,3,4,5,6.... and send that out over the USB DMX thingy

In the end, I can control all lamps individually and they are hooked up in ledFx as a single X amount of RGB LEDs long "strip"
The remapping was needed for my setup because ledFx does not understand (the old and deprecated protocol) DMX natively.

Hope this helps 😉

@roboraptor
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Sorry I didn't mentioned... I use WLED.
They was some chinese IR remote, analog sound reactve something and I made it smart with ESP32 and WLED-SR

@sideeffectdk
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Right, then my explanation does not help at all 😓
If they are all individually WLED LED PARs, and are already running WLED-SR, then you can set up One as master and send DDP data to the rest. Check Led preferences and the little plus sign under where you assign which protocol and how many LEDs there are, click that one and add your other lights as DDP streaming lights.
Then in led fx you set the first fixture that sends DDP data to the rest, as a 4 pixel long WLED device

@roboraptor
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Nice workaround! thank you! ❤️

But still there sould be at least ColorChange at beat or something 😄

@sideeffectdk
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sideeffectdk commented Aug 25, 2022

ColorChange at beat

Check out the BPM section in effects. It has exactly what you are asking for 😛
Also make sure you are running the latest v2: https://github.com/YeonV/LedFx-Frontend-v2/releases/tag/2.0.0-beta50
Have fun!

@roboraptor
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😮 omg, didnt knew about this one!
New frontend looks nice, but it is missing few things I guess?
I really liked that I could check waveforms in dev mode, if music is really analysed by LEDFx 📉
Not sure if BG waves should do that? Or it is just nonreactive fancy background... ❓
Also trying the virtual thingy but Strobe in beta does not feels like Strobe in old one?
And also feels a lot more "crashy". Like frontend getting stuck not updating color bars.
Was there some new Beat or Frequency mapper code implemented?

@sideeffectdk
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Come join us over at Discord for discussing with the devs and testing new versions faster.
A v3 is underway. Completely rewritten in Go
Invite link: https://discord.gg/FHFmrd5r

@roboraptor
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I will test it out on Lights when I get home in few hours 👍

@roboraptor
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Ok. So I tested with my 3 ligts.
First is set as DDP master for other two. (That was good idea, thank you ❤️ )

And Oh boy ... ✨ It works, but it is still weird ... I get it, It is nod made for low count LED strips.
(But that is why this is a Feature request..)

  • There should be possibility to cram the multiplier through the ceiling if needed. (Like not only 0-1 but maybe 0-3, with some warning maybe?)
  • There should be like "divide by 10" switch on speed. Most of the effects are so ffff fast 💨 (even 0,1 is fast)
  • Is Gradient Roll working? most effects just show static colors all the time...

Just writing down my notes...

Joined Discord, will try the betas...

@stale
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stale bot commented Sep 26, 2022

This issue has been automatically marked as stale because it has not had recent activity. It will be closed in a week if no further activity occurs. Thank you for your contributions.

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stale bot commented Oct 28, 2022

This issue has been automatically marked as stale because it has not had recent activity. It will be closed in a week if no further activity occurs. Thank you for your contributions.

@stale stale bot added the stale Items without activity in the last 30 days label Oct 28, 2022
@stale stale bot closed this as completed Nov 7, 2022
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