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A stacking and/or moving effect #89
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Have a look at scroll and give its settings a tweak. Unsure what you mean by your last sentence. Effects spanning across multiple devices is implemented in our dev branch and will be released in our 1.0 release - no ETA. |
Thanks - I'll look at scroll. The last sentence - up to 8 sticks hanging from the celling with pixels falling from the top of each based on the beat/engery/etc. but not all exactly the same. If that's 1.0 that cool. |
The scroll effect is good, but doesn't stack. It would be awesome to fire a number of pixels from one end based on a frequent (normally base) then have them stack at the other! |
When would the stack reset? |
When full. Another option might be to scale the number of pixels across different devices to keep them in sync or allow different size ones to fill up... differently! |
Effects are device and layout agnostic at the moment - appreciate the idea about keeping it in sync but it adds a whole 'nother layer onto what is already 2 (or 3, I forget) layers of complexity. I'll have a think of how to make the effect you're thinking about - no guarantees! |
Thanks I really appreciate it. It would brilliant. |
@dan-buckley I'll play around with it soon, been looking for new effect ideas. If you have any more definitely let me know! |
@hypnotica Adding "Sparkles/Glitter" to effects can look good. So having a bass pulse with highs creating random sparkles. Also Scroll (from one end) pulsing on bass, but brighter and/or faster depending on the bass. So a melodic round bass would create a softer pulse. A harder more attacking bass would create a brighter more aggressive pulse. I'll think about some other option - some of these might just be configure what's there better :) Thanks |
Real strobe sounds like exactly what you're looking for! I would however like to experiment with adding the mid/high sparkles to other effects, or perhaps adding some other bass hit modes to real strobe. |
Real strobe is quite aggressive - I'll check it out - as long as it can be soften with a decay - so that it pulses. Please let me know if you have any questions. FYI |
This issue has been automatically marked as stale because it has not had recent activity. It will be closed in a week if no further activity occurs. Thank you for your contributions. |
This is an addition effect not a problem
A number of Leds moving from one end to the other. Based on a frequency/BPM best. Then stacking at one end, Bouncing back or skipping back to the starting end.
I am still moving through the effects to see if there is all ready anything similar.
This would ideally work across a few devices - In that setting like sticks of falling water.
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