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script.cpp
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script.cpp
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#include "god.h"
/*
#define WALKER_BUILDS 100
#define WALKER_EFFECT 130
#define WALKER_WAITS 200
#define WALKER_LOOPS 220
#define BD0 WALKER_BUILDS+0 //build house
#define BW0 BD0+12 //build wreck
#define BD1 BD0+1
#define BW1 BW0+1 //build wreck
#define BD2 BD0+2
#define BW2 BW0+2 //build wreck
#define BD3 BD0+3
#define BW3 BW0+3 //build wreck
#define BD4 BD0+4
#define BW4 BW0+4 //build wreck
#define BD5 BD0+5
#define BW5 BW0+5 //build wreck
#define BD6 BD0+6
#define BW6 BW0+6 //build wreck
#define BD7 BD0+7
#define BW7 BW0+7 //build wreck
#define BD8 BD0+8
#define BW8 BW0+8 //build wreck
#define BD9 BD0+9
#define BW9 BW0+9 //build wreck
#define BDa BD0+10
#define BWa BW0+10
#define BDb BD0+11
#define BWb BW0+11
#define WB0 WALKER_EFFECT+27 //blue player waits
#define WB1 WB0+1
#define WR0 WB0+2 //red player waits
#define WR1 WB0+3
#define BS0 WALKER_EFFECT+19
#define BS1 BS0+1
#define BS2 BS0+2
#define BS3 BS0+3
#define DK0 WALKER_EFFECT+67
#define DK1 DK0+1
#define DK2 DK0+2
#define KW0 WALKER_EFFECT+47
#define KW1 KW0+1
#define KW2 KW0+2
#define KW3 KW0+3
#define FR0 WALKER_EFFECT+31
#define FR1 FR0+1
#define FR2 FR0+2
#define FR3 FR0+3
#define RE0 253 //res on 0
#define RE1 254 //res on 1
#define HLD 252 //hold till reson
#define WA0 251 //cheer a battle
#define WF0 250 //plant a flag
#define FF0 249 //fight of kights
#define FF1 248
#define SET 247
#define END 246
#define STP 255 //stop using character
*/
#define WALKER_BUILDS (100)
#define WALKER_EFFECT (130)
#define WALKER_WAITS (200)
#define WALKER_LOOPS (220)
#define BD0 (WALKER_BUILDS+0)
#define BW0 (BD0+12)
#define BD1 (BD0+1)
#define BW1 (BW0+1)
#define BD2 (BD0+2)
#define BW2 (BW0+2)
#define BD3 (BD0+3)
#define BW3 (BW0+3)
#define BD4 (BD0+4)
#define BW4 (BW0+4)
#define BD5 (BD0+5)
#define BW5 (BW0+5)
#define BD6 (BD0+6)
#define BW6 (BW0+6)
#define BD7 (BD0+7)
#define BW7 (BW0+7)
#define BD8 (BD0+8)
#define BW8 (BW0+8)
#define BD9 (BD0+9)
#define BW9 (BW0+9)
#define BDa (BD0+10)
#define BWa (BW0+10)
#define BDb (BD0+11)
#define BWb (BW0+11)
#define WB0 (WALKER_EFFECT+27)
#define WB1 (WB0+1)
#define WR0 (WB0+2)
#define WR1 (WB0+3)
#define BS0 (WALKER_EFFECT+19)
#define BS1 (BS0+1)
#define BS2 (BS0+2)
#define BS3 (BS0+3)
#define DK0 (WALKER_EFFECT+67)
#define DK1 (DK0+1)
#define DK2 (DK0+2)
#define KW0 (WALKER_EFFECT+47)
#define KW1 (KW0+1)
#define KW2 (KW0+2)
#define KW3 (KW0+3)
#define FR0 (WALKER_EFFECT+31)
#define FR1 (FR0+1)
#define FR2 (FR0+2)
#define FR3 (FR0+3)
#define RE0 (253)
#define RE1 (254)
#define HLD (252)
#define WA0 (251)
#define WF0 (250)
#define FF0 (249)
#define FF1 (248)
#define SET (247)
#define END (246)
#define STP (255)
/*)
UBYTE blue1[] = { 38,26,BW0),WB0,WB1,BD0,WB0,WB1,WB0,WB1,WB0,WB1,04,BW0,WB0,WB1,
BD0,WB0,WB1,WB0,WB1,WB0,WB1,BW0,BW1,WB0,WB1,BD1,26,BW0,BW1,WB0,
WB1,BD1,04,BW1,BW2,WB0,WB1,BD2,26,BW1,BW2,WB0,WB1,BD2,26,BW2,
BW3,WB0,WB1,BD3,65,50,WB0,WB1,WB0,WB1,WB0,WB1,WB0,WB1,WB0,WB1,
4,BW2,BW3,WB0,WB1,BD3,WB0,WB1,WB0,WB1,30,WB0,WB1,WB0,WB1,WB0,
4,BW3,BW5,WB0,WB1,BD5,26,BW2,BW5,WB0,WB1,BD5,04,BW5,BW7,WB0,
WB1,WB0,WB1,BD7,26,BW5,BW7,BW0,BW1,BD7,04,BW7,BW8,WB0,WB1,BDm,
26,BW7,BW8,WB0,WB1,BDm,86,WB0,WB1,WB0,WB1,WB0,WB1,WB0,WB1,WB0,
14,BWa,WB0,WB1,BDa,16,BWa,WB0,WB1,BDa,15,WB0,WB1,WB0,WB1,WB0,RE0,
HLD,44,WA0,50,BW8,FR0,FR1,FR2,FR3,FR0,FR1,FR2,FR3,15,
STP };
UBYTE blue2[] = { 44,24,BW0,WB0,WB1,BD0,26,06,BW0,WB0,WB1,BD0,24,BW0,BW1,WB0,
WB1,BD1,06,BW1,BW2,WB0,WB1,BD2,24,BW1,BW2,WB0,WB1,BD2,06,BW2,
BW3,WB0,WB1,BD3,24,BW2,BW3,WB0,WB1,BD3,06,BW3,BW4,WB0,WB1,BD4,
24,BW3,BW4,WB0,WB1,BD4,06,BW4,BW5,WB0,WB1,BD5,24,BW4,BW5,WB0,
WB1,BD5,06,BW5,BW6,WB0,WB1,BD6,24,BW5,BW6,WB0,WB1,BD6,06,BW6,
BW8,WB0,WB1,BDm,24,BW6,BW8,WB0,WB1,BDm,53,68,85,87,86,96,BS0,BS1,
BS2,BS3,BS0,BS1,BS2,BS3,BS0,BS1,BS2,BS3,BS0,BS1,BS2,BS3,BS0,BS1,
BS2,BS3,BS0,BS1,BS2,BS3,BS0,BS1,BS2,BS3,BS0,BS1,BS2,BS3,BS0,BS1,BS2,BS3,BS0,BS1,
5,BWb,WB0,WB1,BDb,25,BWb,WB0,WB1,BDb,15,BW9,BD9,
HLD,45,WA0,72,BW8,FR0,FR1,FR2,FR3,FR0,FR1,FR2,FR3,15,
STP };
UBYTE blue3[] = { HLD,46,WA0,62,BWa,FR0,FR1,FR2,FR3,FR0,FR1,FR2,FR3,15,STP };
UBYTE blue4[] = { HLD,47,WA0,52,BWa,FR0,FR1,FR2,FR3,FR0,FR1,FR2,FR3,15,STP };
UBYTE blue5[] = { HLD,48,WA0,42,BW8,FR0,FR1,FR2,FR3,FR0,FR1,FR2,FR3,15,STP };
UBYTE blue6[] = { HLD,59,WA0,42,15,STP };
UBYTE blue7[] = { HLD,56,65,FF0,DK0,DK0,DK1,DK1,DK2,DK2,DK2,DK2,DK2,DK2,DK2,
DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,
DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,
DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,
DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,
DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,
DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,
STP };
UBYTE red1[] = { 83,72,BW0,WR0,WR1,BD0,42,BW0,WR0,WR1,BD0,
72,BW0,BW1,WR0,WR1,BD1,42,BW0,BW1,WR0,WR1,BD1,
72,BW1,BW2,WR0,WR1,BD2,42,BW1,BW2,WR0,WR1,BD2,
72,BW2,BW3,WR0,WR1,BD3,42,BW2,BW3,WR0,WR1,BD3,
72,BW3,BW4,WR0,WR1,BD4,42,BW3,BW4,WR0,WR1,BD4,
72,BW4,BW5,WR0,WR1,BD5,42,BW4,BW5,WR0,WR1,BD5,
72,BW5,BW6,WR0,WR1,BD6,42,BW5,BW6,WR0,WR1,BD6,
72,BW6,BW7,WR0,WR1,BD7,42,BW6,BW7,WR0,WR1,BD7,
72,BW7,BW8,WR0,WR1,BDm,42,BW7,BW8,WR0,WR1,BDm,
52,BWa,WR0,WR1,BDa,WR0,WR1,WR0,WR1,WR0,WR1,WR0,50,RE1,
HLD,94,WA0,24,BW8,FR0,FR1,FR2,FR3,FR0,FR1,FR2,FR3,50,
STP };
UBYTE red2[] = { 80,50,31,WR0,WR1,WR0,WR1,WR0,WR1,50,
BW0,WR0,WR1,WR0,WR1,BD0,70,
50,BW0,BW1,WR0,WR1,WR0,WR1,BD1,71,
50,BW1,BW2,WR0,WR1,WR0,WR1,BD2,61,
50,BW2,BW3,WR0,WR1,WR0,WR1,BD3,51,
50,BW3,BW4,WR0,WR1,WR0,WR1,BD4,41,
50,BW4,BW5,WR0,WR1,WR0,WR1,BD5,31,
50,BW5,BW6,WR0,WR1,WR0,WR1,BD6,71,
50,BW6,BW7,WR0,WR1,WR0,WR1,BD7,20,
50,BW7,BW8,WR0,WR1,WR0,WR1,BDm,
66,18,WR0,WR1,WR0,WR1,WR0,WR1,WR0,WR1,WR0,WR1,
62,BWa,WR0,WR1,BDa,50,
HLD,83,WA0,04,BW8,FR0,FR1,FR2,FR3,FR0,FR1,FR2,FR3,50,
STP };
UBYTE red3[] = { HLD,73,WA0,26,BW8,FR0,FR1,FR2,FR3,FR0,FR1,FR2,FR3,50,STP };
UBYTE red4[] = { HLD,63,WA0,06,BW8,FR0,FR1,FR2,FR3,FR0,FR1,FR2,FR3,50,STP };
UBYTE red5[] = { HLD,53,WA0,14,BWa,FR0,FR1,FR2,FR3,FR0,FR1,FR2,FR3,50,STP };
UBYTE red6[] = { HLD,43,WA0,05,BWb,FR0,FR1,FR2,FR3,FR0,FR1,FR2,FR3,50,STP };
UBYTE red7[] = { HLD,74,65,FF0,KW0,KW1,KW2,KW3,KW3,KW2,KW1,KW0,KW1,KW2,KW3,
025,BWb,16,BWa,50,74,SET,15,65,END,
STP };
UBYTE b_flag[] = { HLD,56,WF0,WF0,STP };
UBYTE r_flag[] = { HLD,74,WF0,WF0,15,WF0,FR0,FR1,FR2,FR3,FR0,FR1,FR2,FR3,STP };
UBYTE dests_array[] = {
blue1[162], // 160
blue2[162], // 162
blue3[162], // 15
blue4[162], // 15
blue5[162], // 15
blue6[162], // 6
blue7[162], // 100
red1[162], // 136
red2[162], // 121
red3[162], // 15
red4[162], // 15
red5[162], // 15
red6[162], // 15
red7[162], // 26
b_flag[162], // 5
r_flag[162] // 15
};
*/
#define PADDING_26 0,0,0,0,0, \
0,0,0,0,0, \
0,0,0,0,0, \
0,0,0,0,0, \
0,0,0,0,0, \
0
#define PADDING_41 PADDING_26, \
0,0,0,0,0, \
0,0,0,0,0, \
0,0,0,0,0
#define PADDING_62 PADDING_26, \
PADDING_26, \
0,0,0,0,0, \
0,0,0,0,0
#define PADDING_136 PADDING_62, \
PADDING_62, \
0,0,0,0,0, \
0,0,0,0,0, \
0,0
#define PADDING_147 PADDING_136, \
0,0,0,0,0, \
0,0,0,0,0, \
0
#define PADDING_156 PADDING_147, \
0,0,0,0,0, \
0,0,0,0
UBYTE dest_array[] = {
// Blue 1. (160)
38,26,BW0,WB0,WB1,BD0,WB0,WB1,WB0,WB1,WB0,WB1,4,BW0,WB0,WB1,
BD0,WB0,WB1,WB0,WB1,WB0,WB1,BW0,BW1,WB0,WB1,BD1,26,BW0,BW1,WB0,
WB1,BD1,4,BW1,BW2,WB0,WB1,BD2,26,BW1,BW2,WB0,WB1,BD2,26,BW2,
BW3,WB0,WB1,BD3,65,50,WB0,WB1,WB0,WB1,WB0,WB1,WB0,WB1,WB0,WB1,
4,BW2,BW3,WB0,WB1,BD3,WB0,WB1,WB0,WB1,30,WB0,WB1,WB0,WB1,WB0,
4,BW3,BW5,WB0,WB1,BD5,26,BW2,BW5,WB0,WB1,BD5,4,BW5,BW7,WB0,
WB1,WB0,WB1,BD7,26,BW5,BW7,BW0,BW1,BD7,4,BW7,BW8,WB0,WB1,BD8,
26,BW7,BW8,WB0,WB1,BD8,86,WB0,WB1,WB0,WB1,WB0,WB1,WB0,WB1,WB0,
14,BWa,WB0,WB1,BDa,16,BWa,WB0,WB1,BDa,15,WB0,WB1,WB0,WB1,WB0,RE0,
HLD,44,WA0,50,BW8,FR0,FR1,FR2,FR3,FR0,FR1,FR2,FR3,15,
STP,
0,0, // Padding
// Blue 2. (162)
44,24,BW0,WB0,WB1,BD0,26,6,BW0,WB0,WB1,BD0,24,BW0,BW1,WB0,
WB1,BD1,6,BW1,BW2,WB0,WB1,BD2,24,BW1,BW2,WB0,WB1,BD2,6,BW2,
BW3,WB0,WB1,BD3,24,BW2,BW3,WB0,WB1,BD3,6,BW3,BW4,WB0,WB1,BD4,
24,BW3,BW4,WB0,WB1,BD4,6,BW4,BW5,WB0,WB1,BD5,24,BW4,BW5,WB0,
WB1,BD5,6,BW5,BW6,WB0,WB1,BD6,24,BW5,BW6,WB0,WB1,BD6,6,BW6,
BW8,WB0,WB1,BD8,24,BW6,BW8,WB0,WB1,BD8,53,68,85,87,86,96,BS0,BS1,
BS2,BS3,BS0,BS1,BS2,BS3,BS0,BS1,BS2,BS3,BS0,BS1,BS2,BS3,BS0,BS1,
BS2,BS3,BS0,BS1,BS2,BS3,BS0,BS1,BS2,BS3,BS0,BS1,BS2,BS3,BS0,BS1,BS2,BS3,BS0,BS1,
5,BWb,WB0,WB1,BDb,25,BWb,WB0,WB1,BDb,15,BW9,BD9,
HLD,45,WA0,72,BW8,FR0,FR1,FR2,FR3,FR0,FR1,FR2,FR3,15,
STP,
// Blue 3. (15)
HLD,46,WA0,62,BWa,FR0,FR1,FR2,FR3,FR0,FR1,FR2,FR3,15,STP,
PADDING_147,
// Blue 4. (15)
HLD,47,WA0,52,BWa,FR0,FR1,FR2,FR3,FR0,FR1,FR2,FR3,15,STP,
PADDING_147,
// Blue 5. (15)
HLD,48,WA0,42,BW8,FR0,FR1,FR2,FR3,FR0,FR1,FR2,FR3,15,STP,
PADDING_147,
// Blue 6. (6)
HLD,59,WA0,42,15,STP,
PADDING_156,
// Blue 7. (100)
HLD,56,65,FF0,DK0,DK0,DK1,DK1,DK2,DK2,DK2,DK2,DK2,DK2,DK2,
DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,
DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,
DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,
DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,
DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,
DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,DK2,
STP,
PADDING_62,
// Red 1 (136)
83,72,BW0,WR0,WR1,BD0,42,BW0,WR0,WR1,BD0,
72,BW0,BW1,WR0,WR1,BD1,42,BW0,BW1,WR0,WR1,BD1,
72,BW1,BW2,WR0,WR1,BD2,42,BW1,BW2,WR0,WR1,BD2,
72,BW2,BW3,WR0,WR1,BD3,42,BW2,BW3,WR0,WR1,BD3,
72,BW3,BW4,WR0,WR1,BD4,42,BW3,BW4,WR0,WR1,BD4,
72,BW4,BW5,WR0,WR1,BD5,42,BW4,BW5,WR0,WR1,BD5,
72,BW5,BW6,WR0,WR1,BD6,42,BW5,BW6,WR0,WR1,BD6,
72,BW6,BW7,WR0,WR1,BD7,42,BW6,BW7,WR0,WR1,BD7,
72,BW7,BW8,WR0,WR1,BD8,42,BW7,BW8,WR0,WR1,BD8,
52,BWa,WR0,WR1,BDa,WR0,WR1,WR0,WR1,WR0,WR1,WR0,50,RE1,
HLD,94,WA0,24,BW8,FR0,FR1,FR2,FR3,FR0,FR1,FR2,FR3,50,
STP,
PADDING_26,
// Red 2. (121)
80,50,31,WR0,WR1,WR0,WR1,WR0,WR1,50,
BW0,WR0,WR1,WR0,WR1,BD0,70,
50,BW0,BW1,WR0,WR1,WR0,WR1,BD1,71,
50,BW1,BW2,WR0,WR1,WR0,WR1,BD2,61,
50,BW2,BW3,WR0,WR1,WR0,WR1,BD3,51,
50,BW3,BW4,WR0,WR1,WR0,WR1,BD4,41,
50,BW4,BW5,WR0,WR1,WR0,WR1,BD5,31,
50,BW5,BW6,WR0,WR1,WR0,WR1,BD6,71,
50,BW6,BW7,WR0,WR1,WR0,WR1,BD7,20,
50,BW7,BW8,WR0,WR1,WR0,WR1,BD8,
66,18,WR0,WR1,WR0,WR1,WR0,WR1,WR0,WR1,WR0,WR1,
62,BWa,WR0,WR1,BDa,50,
HLD,83,WA0,4,BW8,FR0,FR1,FR2,FR3,FR0,FR1,FR2,FR3,50,
STP,
PADDING_41,
// Red 3. (15)
HLD,73,WA0,26,BW8,FR0,FR1,FR2,FR3,FR0,FR1,FR2,FR3,50,STP,
PADDING_147,
// Red 4. (15)
HLD,63,WA0,6,BW8,FR0,FR1,FR2,FR3,FR0,FR1,FR2,FR3,50,STP,
PADDING_147,
// Red 5. (15)
HLD,53,WA0,14,BWa,FR0,FR1,FR2,FR3,FR0,FR1,FR2,FR3,50,STP,
PADDING_147,
// Red 6. (15)
HLD,43,WA0,5,BWb,FR0,FR1,FR2,FR3,FR0,FR1,FR2,FR3,50,STP,
PADDING_147,
// Red 7. (26)
HLD,74,65,FF0,KW0,KW1,KW2,KW3,KW3,KW2,KW1,KW0,KW1,KW2,KW3,
25,BWb,16,BWa,50,74,SET,15,65,END,STP,
PADDING_136,
// Blue flag (5)
HLD,56,WF0,WF0,STP,
PADDING_156,
0,
// Red flag (15)
HLD,74,WF0,WF0,15,WF0,FR0,FR1,FR2,FR3,FR0,FR1,FR2,FR3,STP,
PADDING_147
};