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League-of-Electron is an fanmade League of Legends game client. Build with Electron.

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pmroz1/league-of-electron

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League-of-Electron

Build Status

League-of-Electron is an fanmade League of Legends game client. Build with Electron.

Development Requirements

  • Node.js ^12.18.3
  • npm

We are aleso using Chromium 87.0.4280.67, and Electron 11.0.3.

Download / Clone

Windows, linux & OSX

git clone https://github.com/ReformedMrozu/league-of-electron

or you can just download zip file of repo.

Development setup

After cloning repo (or downolading and unzip) run following commands

npm install

Script above installs all dependencies

Run test enviroment

npm start

Pack application

electron-packager /Root target-app-name 

optional flags

-platform=linux 
-arch=x64

Release History

  • 0.0.1
    • Basic project structure

Contributing

  1. Fork it (https://github.com/yourname/yourproject/fork)
  2. Create your feature branch (git checkout -b feature/fooBar)
  3. Commit your changes (git commit -am 'Add some fooBar')
  4. Push to the branch (git push origin feature/fooBar)
  5. Create a new Pull Request

Meta

Author – @PiotrMróz

Distributed under the MIT license. See LICENSE for more information.

https://github.com/ReformedMrozu

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League-of-Electron is an fanmade League of Legends game client. Build with Electron.

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