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Resources.Designer.cs
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Resources.Designer.cs
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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace ColorPicker.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
public class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ColorPicker.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to About.
/// </summary>
public static string About {
get {
return ResourceManager.GetString("About", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Add to history.
/// </summary>
public static string AddToHistory {
get {
return ResourceManager.GetString("AddToHistory", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Apply.
/// </summary>
public static string Apply {
get {
return ResourceManager.GetString("Apply", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Updates are available..
/// </summary>
public static string AvailableUpdates {
get {
return ResourceManager.GetString("AvailableUpdates", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Blue.
/// </summary>
public static string Blue {
get {
return ResourceManager.GetString("Blue", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Blue:.
/// </summary>
public static string BlueP {
get {
return ResourceManager.GetString("BlueP", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Brightness.
/// </summary>
public static string Brightness {
get {
return ResourceManager.GetString("Brightness", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to C.
/// </summary>
public static string C {
get {
return ResourceManager.GetString("C", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Change ColorPicker language..
/// </summary>
public static string ChangeLanguage {
get {
return ResourceManager.GetString("ChangeLanguage", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Change ColorPicker theme..
/// </summary>
public static string ChangeTheme {
get {
return ResourceManager.GetString("ChangeTheme", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Check updates.
/// </summary>
public static string CheckUpdate {
get {
return ResourceManager.GetString("CheckUpdate", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Checking updates on start is disabled..
/// </summary>
public static string CheckUpdatesDisabledOnStart {
get {
return ResourceManager.GetString("CheckUpdatesDisabledOnStart", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Check updates on start.
/// </summary>
public static string CheckUpdatesOnStart {
get {
return ResourceManager.GetString("CheckUpdatesOnStart", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Close.
/// </summary>
public static string Close {
get {
return ResourceManager.GetString("Close", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to CMYK.
/// </summary>
public static string CMYK {
get {
return ResourceManager.GetString("CMYK", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Color formating.
/// </summary>
public static string ColorFormatting {
get {
return ResourceManager.GetString("ColorFormatting", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Color formatting options..
/// </summary>
public static string ColorFormattingDesc {
get {
return ResourceManager.GetString("ColorFormattingDesc", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to ColorPicker.
/// </summary>
public static string ColorPicker {
get {
return ResourceManager.GetString("ColorPicker", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Color type.
/// </summary>
public static string ColorType {
get {
return ResourceManager.GetString("ColorType", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The color is valid..
/// </summary>
public static string ColorValid {
get {
return ResourceManager.GetString("ColorValid", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Converter.
/// </summary>
public static string Converter {
get {
return ResourceManager.GetString("Converter", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Copy.
/// </summary>
public static string Copy {
get {
return ResourceManager.GetString("Copy", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Copy CMYK.
/// </summary>
public static string CopyCMYK {
get {
return ResourceManager.GetString("CopyCMYK", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Copy HEX.
/// </summary>
public static string CopyHEX {
get {
return ResourceManager.GetString("CopyHEX", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Copy HSL.
/// </summary>
public static string CopyHSL {
get {
return ResourceManager.GetString("CopyHSL", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Copy HSV.
/// </summary>
public static string CopyHSV {
get {
return ResourceManager.GetString("CopyHSV", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Copy RGB.
/// </summary>
public static string CopyRGB {
get {
return ResourceManager.GetString("CopyRGB", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Dark.
/// </summary>
public static string Dark {
get {
return ResourceManager.GetString("Dark", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Data.
/// </summary>
public static string Data {
get {
return ResourceManager.GetString("Data", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Default.
/// </summary>
public static string Default {
get {
return ResourceManager.GetString("Default", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Delete.
/// </summary>
public static string Delete {
get {
return ResourceManager.GetString("Delete", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Export settings.
/// </summary>
public static string Export {
get {
return ResourceManager.GetString("Export", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Good afternoon.
/// </summary>
public static string GoodAfternoon {
get {
return ResourceManager.GetString("GoodAfternoon", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Good evening.
/// </summary>
public static string GoodEvening {
get {
return ResourceManager.GetString("GoodEvening", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Good night.
/// </summary>
public static string GoodNight {
get {
return ResourceManager.GetString("GoodNight", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Green.
/// </summary>
public static string Green {
get {
return ResourceManager.GetString("Green", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Green:.
/// </summary>
public static string GreenP {
get {
return ResourceManager.GetString("GreenP", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to H.
/// </summary>
public static string H {
get {
return ResourceManager.GetString("H", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to HEX.
/// </summary>
public static string HEX {
get {
return ResourceManager.GetString("HEX", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to HEX:.
/// </summary>
public static string HEXP {
get {
return ResourceManager.GetString("HEXP", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Hi.
/// </summary>
public static string Hi {
get {
return ResourceManager.GetString("Hi", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to History.
/// </summary>
public static string History {
get {
return ResourceManager.GetString("History", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to HSL.
/// </summary>
public static string HSL {
get {
return ResourceManager.GetString("HSL", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to HSV.
/// </summary>
public static string HSV {
get {
return ResourceManager.GetString("HSV", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Import settings.
/// </summary>
public static string Import {
get {
return ResourceManager.GetString("Import", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Install.
/// </summary>
public static string Install {
get {
return ResourceManager.GetString("Install", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to To install updates, ColorPicker needs to restart. Do you want to continue?.
/// </summary>
public static string InstallConfirmMsg {
get {
return ResourceManager.GetString("InstallConfirmMsg", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Install version.
/// </summary>
public static string InstallVersion {
get {
return ResourceManager.GetString("InstallVersion", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The color is invalid..
/// </summary>
public static string InvalidColor {
get {
return ResourceManager.GetString("InvalidColor", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Please enter a valid value..
/// </summary>
public static string InvalidValueRGB {
get {
return ResourceManager.GetString("InvalidValueRGB", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to K.
/// </summary>
public static string K {
get {
return ResourceManager.GetString("K", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Keyboard shortcuts.
/// </summary>
public static string KeyboardShortcuts {
get {
return ResourceManager.GetString("KeyboardShortcuts", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to L.
/// </summary>
public static string L {
get {
return ResourceManager.GetString("L", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Language.
/// </summary>
public static string Language {
get {
return ResourceManager.GetString("Language", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Licenses.
/// </summary>
public static string Licenses {
get {
return ResourceManager.GetString("Licenses", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Light.
/// </summary>
public static string Light {
get {
return ResourceManager.GetString("Light", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to M.
/// </summary>
public static string M {
get {
return ResourceManager.GetString("M", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Minimize.
/// </summary>
public static string Minimize {
get {
return ResourceManager.GetString("Minimize", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Name.
/// </summary>
public static string Name {
get {
return ResourceManager.GetString("Name", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to ColorPicker needs to restart to apply the changes. Do you want to restart now?.
/// </summary>
public static string NeedRestartToApplyChanges {
get {
return ResourceManager.GetString("NeedRestartToApplyChanges", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Show a notification when updates are available.
/// </summary>
public static string NotifyUpdates {
get {
return ResourceManager.GetString("NotifyUpdates", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Palette.
/// </summary>
public static string Palette {
get {
return ResourceManager.GetString("Palette", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Picker.
/// </summary>
public static string Picker {
get {
return ResourceManager.GetString("Picker", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Generate a random color.
/// </summary>
public static string PickRandomColor {
get {
return ResourceManager.GetString("PickRandomColor", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Red.
/// </summary>
public static string Red {
get {
return ResourceManager.GetString("Red", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Red:.
/// </summary>
public static string RedP {
get {
return ResourceManager.GetString("RedP", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Reset settings.
/// </summary>
public static string ResetSettings {
get {
return ResourceManager.GetString("ResetSettings", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Are you sure you want to reset all settings?.
/// </summary>
public static string ResetSettingsConfirmMsg {
get {
return ResourceManager.GetString("ResetSettingsConfirmMsg", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to RGB.
/// </summary>
public static string RGB {
get {
return ResourceManager.GetString("RGB", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to RGB separator.
/// </summary>
public static string RGBSeparator {
get {
return ResourceManager.GetString("RGBSeparator", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to S.
/// </summary>
public static string S {
get {
return ResourceManager.GetString("S", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to See licenses.
/// </summary>
public static string SeeLicenses {
get {
return ResourceManager.GetString("SeeLicenses", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Select color.
/// </summary>
public static string SelectColor {
get {
return ResourceManager.GetString("SelectColor", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Settings.
/// </summary>
public static string Settings {
get {
return ResourceManager.GetString("Settings", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Settings exported sucessfully..
/// </summary>
public static string SettingsExportedSucessMsg {
get {
return ResourceManager.GetString("SettingsExportedSucessMsg", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Settings have been imported sucessfully. To finish the process, ColorPicker will now restart..
/// </summary>
public static string SettingsImportedMsg {
get {
return ResourceManager.GetString("SettingsImportedMsg", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to All settings have been reset, ColorPicker will now restart..
/// </summary>
public static string SettingsReset {
get {
return ResourceManager.GetString("SettingsReset", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Shades.
/// </summary>
public static string Shades {
get {
return ResourceManager.GetString("Shades", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Press Shift+S to start/stop the selection. Press Shift+C to copy the color..
/// </summary>
public static string ShortcutsGuide {
get {
return ResourceManager.GetString("ShortcutsGuide", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Stop.
/// </summary>
public static string Stop {
get {
return ResourceManager.GetString("Stop", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to System.
/// </summary>
public static string System {
get {
return ResourceManager.GetString("System", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Theme.
/// </summary>
public static string Theme {
get {
return ResourceManager.GetString("Theme", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Unable to check updates.
/// </summary>
public static string UnableToCheckUpdates {
get {
return ResourceManager.GetString("UnableToCheckUpdates", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Updates.
/// </summary>
public static string Updates {
get {
return ResourceManager.GetString("Updates", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to ColorPicker is up to date..
/// </summary>
public static string UpToDate {
get {
return ResourceManager.GetString("UpToDate", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Use keyboard shortcuts.
/// </summary>
public static string UseKeyboardShortcuts {
get {
return ResourceManager.GetString("UseKeyboardShortcuts", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Use upper case for HEX colors.
/// </summary>
public static string UseUpperCaseHEX {
get {
return ResourceManager.GetString("UseUpperCaseHEX", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to V.
/// </summary>
public static string V {
get {
return ResourceManager.GetString("V", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Version.
/// </summary>
public static string Version {
get {
return ResourceManager.GetString("Version", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Y.
/// </summary>
public static string Y {
get {
return ResourceManager.GetString("Y", resourceCulture);
}
}
}
}