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Layers (old: open svg file) #14

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Tracked by #2
LetsMelon opened this issue Jul 28, 2022 · 2 comments · Fixed by #24
Closed
Tracked by #2

Layers (old: open svg file) #14

LetsMelon opened this issue Jul 28, 2022 · 2 comments · Fixed by #24
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0.1 Collection for 0.1 release enhancement New feature or request

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@LetsMelon
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@LetsMelon LetsMelon mentioned this issue Jul 28, 2022
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@LetsMelon LetsMelon changed the title read svg files? svg-path from path Jul 28, 2022
@LetsMelon LetsMelon added enhancement New feature or request 0.1 Collection for 0.1 release labels Jul 28, 2022
@LetsMelon LetsMelon changed the title svg-path from path open svg file Jul 29, 2022
@LetsMelon
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LetsMelon commented Jul 29, 2022

Im not sure if that's easily possible. My only idea is to add a Layer struct, render each object separately and then combine the rgba-values together into one final frame.

Relevant issue from resvg: RazrFalcon/resvg#529

Because this would be a big change, is only relevant for an 0.x version and not 0.1 anymore.
-> Edit: this feature should be finish for 0.1, BUT gpu support is for later

@LetsMelon LetsMelon added 0.x and removed 0.1 Collection for 0.1 release labels Jul 29, 2022
@LetsMelon LetsMelon changed the title open svg file Layers (old: open svg file) Aug 5, 2022
@LetsMelon
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LetsMelon commented Aug 5, 2022

Layer

functionality:

  • hold svg tree
  • read from svg-file
  • (group) animate: maybe also single animate (e.g.: two rects in one layer, but only animate one of them)
  • merge (rendered) layers into one frame

enhancement:

This was linked to pull requests Aug 31, 2022
@LetsMelon LetsMelon added 0.1 Collection for 0.1 release and removed 0.x labels Sep 6, 2022
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Labels
0.1 Collection for 0.1 release enhancement New feature or request
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