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Let's see what we can do. To be honest, I couldn't project the texture correctly, so the Moon is drawn with random noise. At the same time, the stretch marks are not as large as they were when the texture was applied. However, tomorrow I will try to understand how my project changed after supporting god rays)) And then I will see what can be done with stretching. Yes, it is present. And its problem.
So, clouds, by the way, also stretch. This is the property of the panorama. In theory, you could project the moon on the camera screen, but I couldn't do it. I also failed to use the reverse conversion from panoramic coordinates to UV. This doesn't allow me to use the moon texture, for example. At this point, I give up. So let it hang in the issues, but at this stage of its development, I can not defeat this problem.
After moving the moon and sun (as mentioned in #2) I noticed the stretching in the moon (a less noticable in the sun due to the glowing)
here some resources I found
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