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Alterac Valley scripting #1117
2 times out of 3 the Ice Lord and Ivus will run through terrain back to the middle field after killing a unit, and then not move from there at all. Also, I'm not sure if it's intended but I ( along with a lot of people I'm sure ) have noticed instances of Horde rushing straight to Vanndar without killing any tower boss / Balinda, which should theoretically be impossible with the warmasters standing around; I have not seen Alliance be able to do the same ( skip Galv ) and succeed, ever. It's unclear if something is bugged but it does feel very odd.
Adding to this, areas around Galv and Balinda will still get roaming NPCS defending it even when the boss is dead. This gets very problematic in the areas around Galv.
Still unsure if any of this existed in the vanilla AV.