You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I am currently trying to use the offline tracking to render the face mesh in a static position and rotation while processing a video. So ideally I want the face to remain in the same location, and simply change expressions, rather than following the face movement and rotation. Do you have any advice on how I could implement this or where in the current code I could start looking and adjusting? I've been going through the different scripts, but some advice would be greatly appreciated. Thanks!
The text was updated successfully, but these errors were encountered:
Thanks so much again, I've managed to get it working. I tried using a fixed translation and rotation tensor in the forward method before and was getting some very strange results, but now it's all good!
Hi again,
I am currently trying to use the offline tracking to render the face mesh in a static position and rotation while processing a video. So ideally I want the face to remain in the same location, and simply change expressions, rather than following the face movement and rotation. Do you have any advice on how I could implement this or where in the current code I could start looking and adjusting? I've been going through the different scripts, but some advice would be greatly appreciated. Thanks!
The text was updated successfully, but these errors were encountered: