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I know you specifically say that this engine isn't for standalone Rust use, I'm just trying to get an understanding of what would be required to move in that direction?
The text was updated successfully, but these errors were encountered:
As of right now the main reason why I suggest not using it for standalone Rust is because of the interface.
The entire API of the engine was designed to be used within Python. It wouldn't even really be properly usable as a Rust library as all of the functions in the lib.rs both require and were designed around interfacing with Python.
It's more like just a collection of Rust functions that the Python library wraps around, and provides a clean interface that way (for the Python user).
The interface would need to be changed in order to make it more "Rust friendly" so that it can actually be useable as a Rust library.
I know you specifically say that this engine isn't for standalone Rust use, I'm just trying to get an understanding of what would be required to move in that direction?
The text was updated successfully, but these errors were encountered: