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Fur shader on LKG doesn't work #51

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quarkquarkquark opened this issue Mar 24, 2020 · 2 comments
Open

Fur shader on LKG doesn't work #51

quarkquarkquark opened this issue Mar 24, 2020 · 2 comments

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@quarkquarkquark
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Dear all,

hopefully here is the right space to find some help. I built an animal character for me looking glass. But I didn't found a nice way to implement a fluffy fur. First, I converted the hair particles in blender into a mesh and it looked really odd. Second I tried this nice fur shader from serum (https://github.com/Sorumi/UnityFurShader). But it just worked on my normal screen. At the lkg the animal looked just a bit blown up.

Do you have any ideas or experience with hair on the lkg?

@alxdncn
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alxdncn commented Apr 9, 2020

Hi quarkquarkquark, I'll dig into this a bit to see if we can solve for you. Hang tight!

@quarkquarkquark
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Cool. Thanks!

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