Build - 003392 - Thu 28 Mar 09:57:56 GMT 2024
A remake of Universals 1981 Lady Bug arcade game written in 6502 assembly language for the Acorn BBC Micro Computer systems, assembles with the excellent BeebAsm assembler ( run asm.bat in windows or ./build in linux )
I've included fontmaker, pixels and filelocker utilities ( C source code included ) for converting the gimp/photoshop font, sprites and tile image files from .raw to a bbc compatible .bin format required during assembly and for locking the dfs filenames after assembly ( see asm.bat or ./build for details )
A map editor is now included on disk allowing the player to create/edit/save their own mazes to disk, choose any 3 of the available mazes to be played in game with each maze played for 2 rounds before advancing to the next. Every six rounds the map sequence repeats.
Tested on the following computer models using emulators
B OS 1.20 using 12K of sideways ram
B+ 64K/128K OS 2.00 using 12K of workspace ram ( no sideways ram required )
Master 128K MOS 3.20/3.50 using 12K of sideways ram
Master Compact MOS 5.00/5.10 using 12K of sideways ram
Keyboard (All Models), Analogue Port Joysick (B/B+/Master) and Digital User Port Joystick (Compact) Supported
The full game development diary can be viewed at the Stardot forums
A big thank you to
HeadHunter for recreating the enemy release sound for 50Hz using math !
Kieranhj for their image2mode7 utility allowing me to make the lovebyte loading screen
Dreamland Fantasy's for their image2bbc utility allowing me to make the maze editor tiles
And to everyone at the stardot forums for their kind words, help and support
Note: The video and screenshots are from various builds during development, current build may differ slightly