New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
windows10/x64 run crashes with XCFLAGS+= -DLUAJIT_ENABLE_GC64, built with mingw64 #401
Comments
Extracting crash event from the windows event log, gave this. Its seems to indicate that the fault is in the lua51.dll.
and from the details tab of the event viewer:
|
running under windbg
|
Building with debug info on and looking at the callstack in windbg shows that the crash is in If anyone has debugging suggestions, I'm happy to try them. |
LOL, there's only one line of code in lua_newstate (lj_state.c) that is different with
|
Tried enabling that line, but it won't compile. Struct members must be different under LJ_GC64.
|
Using bisection with printfs, I narrowed the fault down to
|
possibly related to #367 |
disassembling in windbg where the fault is happening gives this. I've marked the fault inline below.
|
my repro makefile, with all current settings. Note that
|
Any known info on how to fix this? |
did you try Mike Pall's suggestion, "make clean" first. |
Did it helped you with this crash? (sorry for giving question to question) |
That's irrelevant. What matters is if it helped you. |
That's relevant. I'm experiencing the same crash, but I'm not using nor |
Home-grown build systems are not supported. |
With
XCFLAGS+= -DLUAJIT_ENABLE_GC64
defined in the Makefile, my windows10 Home/1703 on amd64 box builds luajit.exe, but when I run it, it crashes. Sorry I don't have further details beyond these repro instructions at this time. Building with mingw64. Source at LuaJIT 2.1.0-beta3.The text was updated successfully, but these errors were encountered: