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ConverterFramebufMono.hpp
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ConverterFramebufMono.hpp
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//
// (c)2021 by Lucky Resistor. https://luckyresistor.me/
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
//
#pragma once
#include "MonoTools.hpp"
#include "ConverterFramebuf.hpp"
/// The base class of all mono converters
///
class ConverterFramebufMono : public ConverterFramebuf, public MonoTools
{
public:
/// Create a new mono converter.
///
/// @param displayName The display name.
/// @param unitOrientation The unit direction.
/// @param unitSize The number of bits per unit.
///
ConverterFramebufMono(
const QString &displayName,
UnitOrientation unitOrientation,
BitDirection bitDirection,
int unitSize);
public: // Converter interface
QSize generatedSize(const QSize &imageSize, const QVariantMap ¶meter) const override;
LegendDataPtr legendData(OverlayMode mode) const override;
void paintOverlay(OverlayPainter &p, OverlayMode mode, const QImage &image, const QVariantMap ¶meter) const override;
};