Update 2.0 #359
LunarTides
announced in
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Update 2.0
#359
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-
2.0.0-stable (2023-12-31)
2.0.0-beta.8 (2023-12-30)
Chores
Bug Fixes
dcShowUncollectible
to false (a4c2a7e0)Other Changes
Refactors
Tests
2.0.0-beta.7 (2023-12-19)
Chores
New Features
Bug Fixes
Other Changes
Refactors
2.0.0-beta.6 (2023-12-01)
Chores
Continuous Integration
New Features
Bug Fixes
Other Changes
Performance Improvements
Refactors
Reverts
2.0.0-beta.5 (2023-10-26)
Chores
Bug Fixes
Other Changes
Refactors
2.0.0-beta.4 (2023-10-19)
Chores
New Features
Bug Fixes
Other Changes
Refactors
2.0.0-beta.3 (2023-10-12)
Chores
New Features
Bug Fixes
Other Changes
Performance Improvements
Refactors
historyCardOnlyName
from handleCmds (a8e265a0)eventPlayer
to passive ability (fa92254d)Tests
v2.0.0-beta.2 (2023-10-03)
Feat
Fix
Refactor
tryCompile
game = globalThis.game
game
parameter from abilityv2.0.0-beta.1 (2023-09-26)
BREAKING CHANGE
triggerDeathrattle
parameter fromdestroyWeapon
addDeathrattle
toaddAbility
maxMaxMana
tomaxMana
maxMana
toemptyMana
.Feat
runCommand
function to run shell commandsFix
print_todo
Refactor
Full Changelog: v1.6.2...v2.0.0
This discussion was created from the release v2.0.0.
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