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[Feature Request]: Make the UI text resolution scale properly with the display resolution #27

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chapaykos opened this issue Feb 22, 2024 · 4 comments

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@chapaykos
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Feature Summary:

The UI text resolution should scale properly with the display resolution

Is your proposal related to a problem?

As of right now, all texts in the game are locked to 1080p resolution. What's interesting though is that if you play with a controller and then disconnect it, the game will show a pop-up window which will have text with proper 4k resolution:
Screenshot_157

@Lyall
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Lyall commented Feb 22, 2024

Can you post your log please? I'm wondering if this is related to #26 or if it swaps out texture atlases based on the game resolution or something.

@chapaykos
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Here you go @Lyall
P3RFix.log

@Lyall
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Lyall commented Feb 22, 2024

Thanks for the log, so since you're playing at 4K already, I doubt it's doing any kind of texture switching but I'll check that out further. Also looks like this not connected to #26 at all after doing some research.

@Psiboy11
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I just figured that the 2D UI textures were low quality and that's why the mod does not fix them, but the commenter is right that the controller disconnect screen is the only one where the text and other elements look sharp and properly 4k. It could be that the controller screen is a one off they added later in development and whoever made it output it at a higher res.

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