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[Bug]: Rush screen effect stays on screen after ending rush and breaks menus #35
Comments
Can you try with "Fix HUD" set to disabled in |
Disabling Fix HUD made no difference. |
Hmm, that's an odd one. The only things I could think of that would affect that, would be the HUD fix and maybe uncapping the framerate but you've tried with both disabled, so I'm not sure. This may be a dumb question but, I take it this does not happen with P3RFix uninstalled/disabled? I quickly went in to Tartarus to try and replicate the issue but it's fine for me. Here's a video of testing it on my end by just immediately rushing in a tartarus fight. |
The game worked fine for 100 hours before installing P3RFix. I'll update this post after I try uninstalling it. Edit: The game works properly with P3RFix uninstalled. |
Okay that's good to confirm. So to try and find out what's causing it I'll need you to run through disabling some features then testing since I can't replicate the bug on my end. If you're up for that I would start by disabling both the intro skip and the uncap menu fps option in |
Disabling intro skip and uncap menu fps did not make a difference. |
🤔 That's a weird one. What about disabling everything? So basically every option is disabled apart from pause on focus loss since that's true by default. |
It seems to be related to pause on focus loss. I tried with everything set to false and nothing changed, but then setting pause on focus loss back to true fixed it. |
Alright that's great that we've narrowed it down now. Can you try out this test build? It changes the way the pause on focus loss patch works. |
The bug is still present in the test build. |
And that's still with pause on focus loss set to "disabled"? |
Correct. |
You're not using any other mods right? Just P3RFix? |
Also correct. Just P3RFix. |
Alright, well leave it with me for a bit then. At least we know how to fix your issue by disabling the tweak to pause on focus loss for now. I'll have to see if I want to do this the windows way or continue trying to do it the unreal engine way. Edit: Added it to the known issues bit for now until I can fix it. |
Okay, here's another test build. Let me know how this goes for you. |
It is fixed, both in battle and in dialogue! Edit: Oh no, tabbing out of the game keeps the cursor locked into the game window (or the center of the screen when pulling up a window ontop of the game), effectively disabling tabbing out entirely. |
Hmm, since we can now have access to what the window focus state would be. It might be possible to block background input of the mouse when "unfocused". |
This is fixed in v1.1.7 and the known issue of the mouse being captured if alt+tabbing while not in a menu has been added to the list. |
Issue Summary:
The wind effect at the top and bottom of the screen that appears when Rush is activated doesn't disappear when Rush is ended, including when using an All-Out Attack. Skill selection and Shuffle Time menus are entirely black screens aside from text, but are still functional. Item selection is mostly a black screen. Wind effect does not disappear until the results screen.
Update: The wind effect also does not disappear as it should when fast forwarding text. The effect should disappear when fast forward is cancelled, either manually or automatically when a choice box pops up. Note how in the last screenshot, the fast forward icon is not highlighted in blue.
P3RFix & Game Version Numbers:
P3RFix version 1.1.5
P3 Reload is Steam, current patch.
Log Files:
[2024-02-27 18:41:08.644] [P3RFix] [info] ----------
[2024-02-27 18:41:08.644] [P3RFix] [info] P3RFix v1.1.5 loaded.
[2024-02-27 18:41:08.644] [P3RFix] [info] ----------
[2024-02-27 18:41:08.644] [P3RFix] [info] Path to logfile: W:\SteamLibrary\steamapps\common\P3R\P3R\Binaries\Win64\P3RFix.log
[2024-02-27 18:41:08.644] [P3RFix] [info] ----------
[2024-02-27 18:41:08.644] [P3RFix] [info] Module Name: P3R.exe
[2024-02-27 18:41:08.644] [P3RFix] [info] Module Path: W:\SteamLibrary\steamapps\common\P3R\P3R\Binaries\Win64
[2024-02-27 18:41:08.644] [P3RFix] [info] Module Address: 0x140000000
[2024-02-27 18:41:08.644] [P3RFix] [info] Module Timestamp: 1704862230
[2024-02-27 18:41:08.644] [P3RFix] [info] ----------
[2024-02-27 18:41:08.645] [P3RFix] [info] Path to config file: W:\SteamLibrary\steamapps\common\P3R\P3R\Binaries\Win64\P3RFix.ini
[2024-02-27 18:41:08.646] [P3RFix] [info] Config Parse: iInjectionDelay: 1000ms
[2024-02-27 18:41:08.646] [P3RFix] [info] Config Parse: bCustomResolution: true
[2024-02-27 18:41:08.646] [P3RFix] [info] Config Parse: iCustomResX: 0
[2024-02-27 18:41:08.646] [P3RFix] [info] Config Parse: iCustomResY: 0
[2024-02-27 18:41:08.646] [P3RFix] [info] Config Parse: bSkipLogos: true
[2024-02-27 18:41:08.646] [P3RFix] [info] Config Parse: iSkipLogos: 2
[2024-02-27 18:41:08.646] [P3RFix] [info] Config Parse: bUncapMenuFPS: true
[2024-02-27 18:41:08.646] [P3RFix] [info] Config Parse: bPauseOnFocusLoss: false
[2024-02-27 18:41:08.646] [P3RFix] [info] Config Parse: bHUDFix: true
[2024-02-27 18:41:08.646] [P3RFix] [info] Config Parse: bAspectFix: true
[2024-02-27 18:41:08.646] [P3RFix] [info] Config Parse: bFOVFix: true
[2024-02-27 18:41:08.646] [P3RFix] [info] Config Parse: bScreenPercentage: false
[2024-02-27 18:41:08.646] [P3RFix] [info] Config Parse: fScreenPercentage: 100
[2024-02-27 18:41:08.646] [P3RFix] [info] Config Parse: bRenTexResMulti: true
[2024-02-27 18:41:08.646] [P3RFix] [info] Config Parse: fRenTexResUserMulti = 1
[2024-02-27 18:41:08.646] [P3RFix] [info] Config Parse: bAdjustFPSCap: false
[2024-02-27 18:41:08.646] [P3RFix] [info] Config Parse: fFramerateCap: 120
[2024-02-27 18:41:08.646] [P3RFix] [info] ----------
[2024-02-27 18:41:08.646] [P3RFix] [info] Custom Resolution: Desktop Width: 2560
[2024-02-27 18:41:08.646] [P3RFix] [info] Custom Resolution: Desktop Height: 1440
[2024-02-27 18:41:08.646] [P3RFix] [info] Custom Resolution: fAspectRatio: 1.7777778
[2024-02-27 18:41:08.646] [P3RFix] [info] Custom Resolution: fAspectMultiplier: 1
[2024-02-27 18:41:08.646] [P3RFix] [info] Custom Resolution: fHUDWidth: 2560
[2024-02-27 18:41:08.646] [P3RFix] [info] Custom Resolution: fHUDHeight: 1440
[2024-02-27 18:41:08.646] [P3RFix] [info] Custom Resolution: fHUDWidthOffset: 0
[2024-02-27 18:41:08.646] [P3RFix] [info] Custom Resolution: fHUDHeightOffset: 0
[2024-02-27 18:41:08.646] [P3RFix] [info] ----------
[2024-02-27 18:41:09.683] [P3RFix] [info] Caution Skip: Address is P3R.exe+14edd1a
[2024-02-27 18:41:09.683] [P3RFix] [info] Caution Skip: Skipped to network dialog.
[2024-02-27 18:41:09.744] [P3RFix] [info] Network Skip: Address is P3R.exe+14ee6e6
[2024-02-27 18:41:09.745] [P3RFix] [info] Network Skip: Dialog: Address is P3R.exe+11fd9e8
[2024-02-27 18:41:09.745] [P3RFix] [info] Network Skip: Skipped over network dialog.
[2024-02-27 18:41:09.794] [P3RFix] [info] Intro Skip: Address is P3R.exe+14ee6bb
[2024-02-27 18:41:09.794] [P3RFix] [info] Intro Skip: Skipped intro to title state 5.
[2024-02-27 18:41:10.187] [P3RFix] [info] Custom Resolution: Address is P3R.exe+140003f0
[2024-02-27 18:41:10.254] [P3RFix] [info] FOV: Address is P3R.exe+2f0fb2a
[2024-02-27 18:41:10.340] [P3RFix] [info] Aspect Ratio: Address is P3R.exe+2f0fb2f
[2024-02-27 18:41:10.360] [P3RFix] [info] Aspect Ratio Check: Address is P3R.exe+cb94f4
[2024-02-27 18:41:10.360] [P3RFix] [info] Aspect Ratio Check: Instruction patched.
[2024-02-27 18:41:10.376] [P3RFix] [info] HUD Constraints: Address is P3R.exe+ccbc6c
[2024-02-27 18:41:10.397] [P3RFix] [info] Fade Status: Address is P3R.exe+1050420
[2024-02-27 18:41:10.419] [P3RFix] [info] Fades: Address is P3R.exe+104e7dd
[2024-02-27 18:41:10.419] [P3RFix] [info] Fades: Function address is P3R.exe+ccff20
[2024-02-27 18:41:10.499] [P3RFix] [info] Screen Percentage: Address is P3R.exe+315957c
[2024-02-27 18:41:10.591] [P3RFix] [info] Render Texture 2D Resolution: Address is P3R.exe+347c1d0
[2024-02-27 18:41:10.609] [P3RFix] [info] RT_Capture: Address is P3R.exe+cab8f4
[2024-02-27 18:41:10.629] [P3RFix] [info] Menu FPS Cap: Address is P3R.exe+1069507
[2024-02-27 18:41:10.629] [P3RFix] [info] Menu FPS Cap: Patched instruction.
[2024-02-27 18:41:10.657] [P3RFix] [info] Window Focus: Address is P3R.exe+154a366
[2024-02-27 18:41:12.798] [P3RFix] [info] Render Texture 2D Resolution: fRenTexResMulti = 1.3333334
[2024-02-27 18:41:12.798] [P3RFix] [info] Render Texture 2D Resolution: Old render texture resolution = 1920x1080
[2024-02-27 18:41:12.798] [P3RFix] [info] Render Texture 2D Resolution: New render texture resolution = 2560x1440
[2024-02-27 18:41:12.799] [P3RFix] [info] Render Texture 2D Resolution: fRenTexResMulti = 1.3333334
[2024-02-27 18:41:12.799] [P3RFix] [info] Render Texture 2D Resolution: Old render texture resolution = 1920x1080
[2024-02-27 18:41:12.799] [P3RFix] [info] Render Texture 2D Resolution: New render texture resolution = 2560x1440
[2024-02-27 18:41:12.800] [P3RFix] [info] Render Texture 2D Resolution: fRenTexResMulti = 1.3333334
[2024-02-27 18:41:12.800] [P3RFix] [info] Render Texture 2D Resolution: Old render texture resolution = 1920x1080
[2024-02-27 18:41:12.800] [P3RFix] [info] Render Texture 2D Resolution: New render texture resolution = 2560x1440
[2024-02-27 18:41:12.801] [P3RFix] [info] Render Texture 2D Resolution: fRenTexResMulti = 1.3333334
[2024-02-27 18:41:12.801] [P3RFix] [info] Render Texture 2D Resolution: Old render texture resolution = 1920x1080
[2024-02-27 18:41:12.801] [P3RFix] [info] Render Texture 2D Resolution: New render texture resolution = 2560x1440
[2024-02-27 18:41:12.802] [P3RFix] [info] Render Texture 2D Resolution: fRenTexResMulti = 1.3333334
[2024-02-27 18:41:12.802] [P3RFix] [info] Render Texture 2D Resolution: Old render texture resolution = 1920x1080
[2024-02-27 18:41:12.802] [P3RFix] [info] Render Texture 2D Resolution: New render texture resolution = 2560x1440
[2024-02-27 18:41:14.821] [P3RFix] [info] Render Texture 2D Resolution: fRenTexResMulti = 1.3333334
[2024-02-27 18:41:14.821] [P3RFix] [info] Render Texture 2D Resolution: Old render texture resolution = 1920x1080
[2024-02-27 18:41:14.821] [P3RFix] [info] Render Texture 2D Resolution: New render texture resolution = 2560x1440
[2024-02-27 18:41:14.821] [P3RFix] [info] Render Texture 2D Resolution: fRenTexResMulti = 1.3333334
[2024-02-27 18:41:14.821] [P3RFix] [info] Render Texture 2D Resolution: Old render texture resolution = 1920x1080
[2024-02-27 18:41:14.821] [P3RFix] [info] Render Texture 2D Resolution: New render texture resolution = 2560x1440
[2024-02-27 18:41:47.374] [P3RFix] [info] Render Texture 2D Resolution: fRenTexResMulti = 1.3333334
[2024-02-27 18:41:47.374] [P3RFix] [info] Render Texture 2D Resolution: Old render texture resolution = 1024x1024
[2024-02-27 18:41:47.374] [P3RFix] [info] Render Texture 2D Resolution: New render texture resolution = 1365x1365
Reproduction:
Enter any battle and activate Rush. End Rush, then attempt to use any menu.
Or attempt to fast forward any dialogue.
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