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Fix works - but extreme stuttering #4

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Perrin11a opened this issue May 29, 2023 · 5 comments
Open

Fix works - but extreme stuttering #4

Perrin11a opened this issue May 29, 2023 · 5 comments

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@Perrin11a
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Perrin11a commented May 29, 2023

I also use the fix for my resolution 5120 x 1440 (32:9) with 100Hz refresh rate.

This works, but the intro at the beginning of the game is extremely jerky. Without the fix the game doesn't stutter...

What can I do against it?

And another issues:

If I start the game with the fix a second time, the game crashes with the following message:

"LowLevelFatalError [File:Unknown] [Line: 6999] Cannot Flush Async Loading while async loading is suspended (1)"

Michael

@Lyall
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Lyall commented May 29, 2023

Are you getting a very low framerate? It sounds like your hitting a bug with the game where if you use a resolution that goes to >=4096 on an axis then the game's framerate absolutely tanks.

I detailed the issue in a reply to another user running the same resolution as you (5120x1440). Unfortunately there's not much you can do beyond waiting for a patch or using a custom resolution as I detailed in my reply on Reddit.

I will continue to look in to this issue but I'm honestly not sure where to start with it. There's only one other game I've seen with a similar issue (FFVII Remake) and that caused green artifacting not bad performance.

@Perrin11a
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Perrin11a commented May 29, 2023

Many thanks for the answer. It's true, I only get 3 FPS with the fix. I also read the post you linked to. I also have a Samsung G9.
At least now I understand why the fix isn't working.

I also tested the whole thing with the Unreal Unlocker. Once I was able to use the tool to actually get the resolution of 5120x1440, without stuttering, with "normal" 62 FPS.

You should turn on this resolution in window mode. I do, but now it doesn't work anymore. Don't understand why.
Then it worked again, but this time with low FPS like with the Fix. Crazy!

So I will hope that there will be a patch. Thanks again for the fix and your answer.

By the Way: FFVII Remake works very well with Flawless Widescreen tool.

@Lyall
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Lyall commented May 29, 2023

That's very interesting. I can confirm that using Unreal Engine Unlocker and hotsampling to 5160x2160 that the performance is stable.

At the moment I hook in to the FSystemResolution::RequestResolutionChange function so it writes to the GameUserSettings.ini file. Perhaps the hotsampling method UUU uses is something to try and copy. Overriding the resolution in a more direct manner.

Edit:- Looks like I was a little premature. Changing the resolution with Unreal Engine Unlocker on the vanilla game is just the same, the difference is I was testing a scene without any UI on screen. As soon as the dialogue choice selection showed up the game plummeted to 2FPS.

StarTrekGame-Win64-Shipping_2023_05_29_15_46_03_056

You can see in the picture if you look at the frametime graph on the top left, it was running fine then frametimes went sky high as it dropped to 2FPS.

@Perrin11a
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It's the same for me with the UUU, but: I just can't get the picture to the right resolution for me using the UUU's hotsampling. The image remains stretched.

It doesn't matter, because at the latest in the dialogue choice selection the FPS go down - like you.

@XXLpeanuts
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Currently having to run the game windowed at the highest playable resolution on my 5120x1440p monitor, its not too bad given the game is largely cutscenes and button presses but its monumentally shocking the state this game was released in (I tried it on release as there was zero info online due to it being an Epic Exclusive). Lets hope the devs fix this but I fear due to there being no way to review the game they simply don't care.

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