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New mod element: Tree Type #49
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Original ticket: https://mcreator.net/tracker/issue/47820 |
this is something different. That one is really simple and is already in. This one is a new thing |
@KlemenDEV have you saw previous comment? I dont know how this new system works. Do I have to ping you like this or somethin? |
Yes I did, just not had time to reply yet. I plan on making new mod element tree with sapling and then with selectable configuraiton like structures you said or with builder, two different "builder" options for a custom tree. |
@Goldorion any update on this? |
I still need the 1.14.4 code, and I wait that two people answer me to something. However, the 1.15.2 code is finished since few times already (without the sapling). |
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. |
Hello. Since custom tree structures were removed I was still wondering about this. Yes. I know I can use structures for trees but this is something else. Its a new mod element. You choose few structures. (with drop list like from loot tables and chances, you will also offset trees to fit center). Then you set sapling texture, in 3x3 block grid select how many sapling tree needs to grow. (like dark oak needs 2x2). Then you could add it to biome or just have a nice working sapling. I think this feature would help a lot with biome making.
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