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Yes.
As I am working on Windows, so it's just that.
If there are potential users for Linux or OSX, I will look into it.
Still updating and hunting buggers at the moment.
The latest commit works well.
For your info.
I have ported the NoGL version to Lazarus.
https://github.com/LongDirtyAnimAlf/GRBLizeNoGL
Greetings, Alfred.
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